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Multiplayer video games are the big one. There's no reason why you couldn't apply the same kind of synchronization to a web app. You'll just need to decide on a
by Rohansi 1y ago
Multiplayer video games are the big one. There's no reason why you couldn't apply the same kind of synchronization to a web app. You'll just need to decide on an approach because not all games do it the same way. Most likely you'd want rollback netcode.
- mweidner 1y agoIndeed, Replicache works this way, using server reconciliation (one part of client-side prediction): https://doc.replicache.dev/concepts/how-it-works https://doc.replicache.dev/concepts/how-it-works