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I tried a demo, the Blender ipad interface expects a keyboard and mouse, pen and gesture are still being worked on. There was a bug with gestures, but another a
by iFire 1y ago
I tried a demo, the Blender ipad interface expects a keyboard and mouse, pen and gesture are still being worked on. There was a bug with gestures, but another app had the same bug. The pen was being demoed.
The interface is flexible but probably want to have some interface presets out of the box.
Edited:
From the ui I couldn't tell it was a special build for ipad.
Content and extensions are currently hard coded.
- Joel_Mckay 1y agoThose Microsoft Surface pen tablet interfaces are more popular than Wacom tablets with some artists. iPads are great in many ways too, but offer reduced choices for application options. Enabling Blender pressure sensitivity is trivial when the drivers aren't fighting you every step of the way. =3
- reactordev 1y agoWacom is still king. The Cintiq Pro has kept them going through all the iPad hype. There’s nothing like it.
- ChadNauseam 1y agoWhat makes it so good? I guess their target audience already knows what it is, but I looked on their website and I can barely figure out what it even does.
- Joel_Mckay 1y agoThe Wacom stylus are pressure and angle sensitive pen input devices, and some pros work on non-screen surfaces to digitize sketches and sculpts etc. Very common in video and media art work... also popular for Asian language glyph calligraphy inputs, but for regular users it is an acquired taste to put it mildly. =3
- bzzzt 1y agoCurrent Apple pencils also support pressure and tilt sensitivity. Lots of people are using an iPad with software like ProCreate to draw, which is a lot more portable than a laptop with a Cintiq hooked up to it.
- skydhash 1y agoProcreate is very good for sketching, but the iPad ergonomics is not fully there for doing a full painting. Especially with the lack of keys. And a lot of pros are using the larger (24“+) display of the wacom.
- Joel_Mckay 1y agoWe found running a recent Intel pen tablet is nice for some applications like the full blender plugin ecosystem support, commercial and free offerings. Some treasure: https://github.com/wonderunit/storyboarder/releases https://github.com/wonderunit/storyboarder/releases https://krita.org/en/ https://krita.org/en/ Avoid in commercial use-case: https://github.com/Acly/krita-ai-diffusion https://github.com/Acly/krita-ai-diffusion Seems ridiculous, but the 2nd paid seat you get works well for portable non-intensive tasks: https://www.blackmagicdesign.com/products/davinciresolve https://www.blackmagicdesign.com/products/davinciresolve The perpetual CSP or CS/EX license for iPad/MS Surface/Wacom is pretty much a necessity for the users, as in a commercial setting it is the only practical option for many use-cases (Wacom often included a free 2 year trial): https://www.clipstudio.net/en/dl/ https://www.clipstudio.net/en/dl/ --- Blender plugins: "Blob fusion" similar to ZSpheres with Metaballs/SDFs: https://bartoszstyperek.gumroad.com/l/ahwvli https://bartoszstyperek.gumroad.com/l/ahwvli 3D Normal Map Painting: https://tradigital.gumroad.com/l/brushflow https://tradigital.gumroad.com/l/brushflow Sanctus Procedural Textures: https://sanctus.gumroad.com/l/SLibrary https://sanctus.gumroad.com/l/SLibrary CC0 Assets: https://polyhaven.com/plugins/blender https://polyhaven.com/plugins/blender
- reactordev 1y agoKrita + Blender + Brushflow = almost a complete toolkit. Substance Painter is just so good. It's the one thing I wish Blender would focus more on - Texture Painting/Layers. Painting albedo is easy enough to do but the others are a nightmare to do in Blender.