3 ms·
Hey, that door wasn't there last time you walked by this spot. What the heck? Lists And Lists An Interactive Tutorial Copyright 1996 by Andrew Plotkin. (First-
by protocolture 1y ago
Hey, that door wasn't there last time you walked by this spot. What the heck?
Lists And Lists
An Interactive Tutorial
Copyright 1996 by Andrew Plotkin.
(First-time players should type "about".)
Release 3 / Serial number 960823 / Inform v1502 Library 5/12
Standard interpreter 1.0
A Familiar Place
Everything here is just like it always is, except for that door.
>Cool
That's not a verb I recognise.
>Ok and
That's not a verb I recognise.
>Hows that my problem
That's not a verb I recognise.
>I dont like your tone.
I only understood you as far as wanting to inventory.
>No inventory
I only understood you as far as wanting to no.
>Fuck off
That's not a verb I recognise.
>You arent a verb I recognise
That's not a verb I recognise.
>No u
I only understood you as far as wanting to no.
>No u
I only understood you as far as wanting to no.
>No u
I only understood you as far as wanting to no.
The website is being mean to me.
- kqr 1y agoSuggestions for first commands: >I You are carrying nothing. >X ME As good-looking as ever. >X DOOR The door to the north is ancient, stained, knotted wood. It looks terribly out of place here. In fact, it is out of place here. The door is closed. >OPEN DOOR You push the door open. It doesn't creak at all. >ENTER DOOR White Room This is a comfortably cluttered room. Cluttered with bookshelves, mostly. To one side is a large desk, on which a computer squats regally. A lumpy couch is the only other furniture of note. Beside the computer is a small glass box. Resting on the couch, and snoring in a manner which you suspect infringes copyrights owned by several local earthquakes, is a huge genie. Honest. From there the world's your oyster. I recommend examining (abbreviated X) any noun mentioned (shelves, desk, computer, box, genie, toys, puzzles, keyboard) and otherwise interacting with things as you might expect. This cheat sheet may help: https://pr-if.org/doc/play-if-card/play-if-card.pdf https://pr-if.org/doc/play-if-card/play-if-card.pdf Maybe try PRESS GREEN to launch into a REPL. To get to learn the objective, BREAK BOX might be necessary.
- II2II 1y agoIn order to truly appreciate what you are looking at you may need to: acquire a teletype machine, purge your memory of everything you know about computers (except FORTRAN and COBOL), and travel back to 1976. I guarantee you that you will be astonished by this amazing leap in technology. More seriously though, Lists and Lists is a concept game from 1996 based upon the text adventure games that were popular in the 1980's. It implements a subset of Scheme for the z-machine, which was an early virtual machine in the JVM sense of a virtual machine (both from a technical perspective, and the "write once, run anywhere" perspective). While it's ability to interpret language was quite limited, it was certainly sufficient for exploring complex virtual worlds.