3 ms·
I support this, as odd as it is. There’s times when you’re needing something drawn but can easily reuse an html element from elsewhere. Previously you’d have to
by reactordev 1y ago
I support this, as odd as it is. There’s times when you’re needing something drawn but can easily reuse an html element from elsewhere. Previously you’d have to render that to a bitmap offscreen and then copy that to a full screen quad or draw it on the canvas. Up until recently, even if you tried to z-index elements with position absolute it would be visually overwritten by the canvas (I think this is mostly fixed though).
I don’t know if this is the best solution but it’s better than previous hacks. IF you need to go that route. Basically html2canvas.