5 ms·
Overall an interesting read. To go straight to the nitpicks: > The Matrix Trilogy, Ghost in the Shell, [...]. Except Gibson did it first. Ghost in the Shell
by makeitdouble 1y ago
Overall an interesting read.
To go straight to the nitpicks:
> The Matrix Trilogy, Ghost in the Shell, [...]. Except Gibson did it first.
Ghost in the Shell started publication
around 1989, but it's author was writing cyberpunk in 1985 (Appleseed), with already many of the themes approached in it.
1985 is a tad later than Gibson's Neuromamcer, but given the timeline to start a series with the level of details Masamune Shirow uses, they're basically writing at the same time.
I wouldn't put Gibson as a direct influence, and in the Japanese scene Akira, started in 1982 would be way more influencial.
What really stroke me is how far the Japanese culture feels from a western perspective, when it had a very flourishing Cyberpunk scene that doesn't get much credit outside of manga/anime fans.
- deleted 1y ago[deleted]
- pieds 1y agoGibson was obviously very inspired by Japan. The Matrix was also in part directly inspired by Ghost in the Shell, even creating The Animatrix at the same time. But Ghost in the Shell and Blade Runner was told from the inside. It is about the authorities chasing down rouge elements. Neuromancer and The Matrix is from the perspective of the outsiders. Like someone else said in the comments here, cyberpunk is counterculture. It is in the name. Gibson moved to Canada to avoid getting drafted into the Vietnam war. Japan never really did counter-culture as mainstream as the US does. Considering the overlap between cyberpunk and anime, I would actually say that Japan is sometime given too much credit by being treated as the superior original with deeper meaning. When it is Western media that have explored more advanced and diverse interpretations. A similar thing happened with Battle Royale. A niche movie. The same concept became a cultural phenomenon with The Hunger Games, and later Maze Runner and Divergent series. And then video games. Now made from the outspoken perspective of the teenagers. So you should absolutely credit the US counterculture and environment for a large part of cyberpunk and dystopian, but also more utopian science fiction. I don't even like Hollywood much, but it still has a far wider catalog than anyone else. Who else could make Grand Theft Auto, Call of Duty: Modern Warfare or even Star Trek: Voyager? Disney made Andor by the way.
- gsf_emergency_2 1y agoAh.. Japanese media in general has poorer "production values", but they work very hard to draw (as accurately as possible) from global source, that's reflected in their mind boggling diversity. The less strange stuff get to inspire American versions. It also seems that you have not asked any LLMs before posting this.. GTA "equivalent": https://en.wikipedia.org/wiki/Yakuza_(franchise) https://en.wikipedia.org/wiki/Yakuza_(franchise)
- loloquwowndueo 1y agoWhy would one want to ask an LLM and risk maybe being led in entirely the wrong direction?
- videogreg93 1y agoI really don't think Yakuza games are anything like GTA besides "being in a city". Yakuza has none of the sandbox elements like GTA, the city is more like an elaborate menu to go from mission to mission/side quest/activity.
- anton-c 1y agoYou can't even drive in most Yakuza games! They made a bad comparison.
- Findecanor 1y ago> Grand Theft Auto, ... Andor Those were made in Britain by British creators.
- pieds 1y agoThe UK certainly have had its own counterculture. In some ways more than the US. That still doesn't take away from the franchises being published (and in parts made) by US companies with US culture in them. The UK had an influence in punk music. But it was also banned by the BBC and bands were at times left to tour elsewhere. Japanese companies created most of the affordable electronic instruments. Yet, electronic music in jungle, drum and bass, UK garage and rave culture took off in the UK with influences from reggae, soul and R&B. Now with the help of BBC Radio 1. This style of music then made it into Japanese video games. With similar things happening in the US with jazz, hiphop and house music. I'm sure it is possible to gotcha the argument. Hollywood has still created far more interpretations of science fiction in media than anyone else. If you really want to argue for British dystopian science fiction movies then Children of Men is an excellent example. But it is also almost the only one of note. A country with major influence on science fiction that often goes uncredited probably isn't Japan but Canada.
- harimau777 1y agoDo you know how the Japanese think of and/or talk about "Japanese Cyberpunk"; e.g. Tetsuo: The Iron Man? It's interesting to me that there is "Japanese cyberpunk" and then there is regular cyberpunk made by Japanese artists (e.g. Ghost in the Shell). Do the Japanese consider these completely separate genres? Variants of the same genre? Are most fans even aware that Westerners make the distinction?
- rl1987 1y agoThe way I see it, works like Tetsuo is Japanese extreme cyberpunk - niche-within-a-niche kind of thing.
- makeitdouble 1y ago> Tetsuo: The Iron Man It's not actually framed as cyberpunk: Shinya Tsukamoto positionned it as "human size kaiju". On the perception...I think its fans are mostly outside of Japan, and it was basically reversed imported. Tsukamoto sent it to foreign film festivals first, and only brought it to domestic theaters after it won at the Rome festival. Even now in interviews it's only brought back as it's directorial debut, and a stepping stone for getting money for bigger movies. I have the feeling the whole notion of mixing human and technology just doesn't resonate as much in a country that is way more technology friendly and doesn't see robots as much as a threat than in the west. PS: the "action hero" genre is basically humans transforming into machines, that speaks to the wide acceptance of the concept.