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AppCloud, developed by the controversial Israeli-founded company ironSource (now owned by the American company Unity) Yes the Unity 3D engine company wow.
by thenthenthen 1y ago
AppCloud, developed by the controversial Israeli-founded company ironSource (now owned by the American company Unity)
Yes the Unity 3D engine company wow.
- willtemperley 1y agoSo Unity can now be considered malware by association.
- more-nitor 1y ago[flagged]
- more-nitor 1y ago[flagged]
- hoppyhoppy2 1y ago>Please don't comment about the voting on comments. It never does any good, and it makes boring reading. >Please don't post insinuations about astroturfing, shilling, brigading, foreign agents, and the like. It degrades discussion and is usually mistaken. If you're worried about abuse, email hn@ycombinator.com and we'll look at the data. https://news.ycombinator.com/newsguidelines.html https://news.ycombinator.com/newsguidelines.html
- deleted 1y ago[deleted]
- Dah00n 1y ago"lol" comments are not worth the energy.
- cigiv 1y ago[flagged]
- miohtama 1y agoDiscussed in 2022 here https://www.pcgamer.com/unity-is-merging-with-a-company-who-made-a-malware-installer/ https://www.pcgamer.com/unity-is-merging-with-a-company-who-...
- Nition 1y agoThe weirdest part of that merger was Unity paid $4.4billion for IronSource.
- JohnHaugeland 1y agoironsource was the owner and runner of the largest sleazy game ad network, which was unity specific unity was dying for lack of revenue
- Nition 1y agoThe fact that they were struggling for revenue just made the massive spend seem even weirder to me, but I suppose it could make sense if they truly expected to somehow get >4.4 billion back from ad revenue eventually. They also bought Wētā FX for $1.6 billion around the same time and did basically nothing with it.[1] [1] https://www.fxguide.com/quicktakes/unity-software-with-a-company-reset-walks-away-from-film-vfx-and-the-weta-deal/ https://www.fxguide.com/quicktakes/unity-software-with-a-com...
- airstrike 1y agono, unity was dying for low profitability and ads had higher margin I argued against the acquisition at the time, including against accepting the framing that it was a "merger", and I think everything that's transpired since then has validated my views. Sadly, I was outnumbered and “it is difficult to get a man to understand something, when his salary depends on his not understanding it” applied as it always does. John Riccitiello was a terrible CEO I think there's non-zero chance this company will go down in flames. I think its only hope at this point is a sufficiently motivated activist shareholder.
- Nition 1y agoI have to say it made the later "Runtime Fee" announcement seem even more in poor taste as well, given that it might have had a big effect on the users paying it, but ultimately mean almost nothing to Unity against the billions paid for IronSource and WetaFX. At 2¢ per install, with a million Unity games installed every year, they'd make a profit in 300,000 years.