3 ms·
> There's a bunch of folks who have said that you have to "swipe up" or "slide away" from the Login or Lock screen to log in. Some websites have even suggested
by makmanalp 14y ago
> There's a bunch of folks who have said that you have to "swipe up" or "slide away" from the Login or Lock screen to log in. Some websites have even suggested you disable the lock screen. That is stupid and wrong cough NBCNews cough and you shouldn't turn off the lock screen. Just press any key. Or just start typing. Or click the mouse. Or ANYTHING. You don't have to "swipe up" to log in just click or press anything.
What happened to affordances? https://en.wikipedia.org/wiki/Affordance https://en.wikipedia.org/wiki/Affordance
All these people aren't stupid. They're coming up with these crazy ideas because they don't know what else to do.
One task of good design is to make it obvious what I can do and how I can do it. No one likes to discover, 3 months later, that you could do a 3 finger pinch with a middle finger wiggle gesture to do what you wanted. I shouldn't have to sit there and try all the combos of what I can do.
- ender7 14y agoIn older versions of Windows 8, swiping up was indeed necessary. And, in fact, there was an affordance (of sorts) to let you know that that was what you were supposed to do: if you did anything that was not a swipe-up, the screen bounced up slightly, revealing a little bit of the login screen underneath. After seeing that, it was a little more obvious what to do. Now, obviously that was still a pain in the ass and Microsoft wisely axed that requirement for mouse-based computers. Now I think things are much better -- yes, there is no affordance telling you what to do, but if you do literally _anything_, then you get what you wanted. That's not too bad.
- nigelsampson 14y agoIt's had the "do anything" behavior since the Consumer Preview back in February.
- joe_the_user 14y agoYes, affordance... Any interface has to take into account a variety of "cognative styles". Some people, when they don't know what to do, start exploring and discover what to do. But people just freeze and do nothing until they discover the right thing. If you making a mass-market UI, you have to take both styles into account, especially when you are talking about entry-points and exit-points.