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Cracked – Method chaining/CSS-style selector web audio library
- stephenhandley 1y agoWebAudio-based library that provides quick way to set up a web audio graph. Desktop wrapper: https://github.com/billorcutt/Cracked https://github.com/billorcutt/Cracked Cat examples: https://idroppedmyphonethescreencracked.tumblr.com/ https://idroppedmyphonethescreencracked.tumblr.com/
- wesz 1y agoThis is brilliant! I'm gonna use it to prototype synths for my drum patterns/bass lines website.
- gravitronic 1y agoYou should check out webaudiomodules and sequencer party.
- deleted 1y ago[deleted]
- nailer 1y agoJust in case you scrolled past it, the live demo was in the github website link: https://idroppedmyphonethescreencracked.tumblr.com/ https://idroppedmyphonethescreencracked.tumblr.com/
- hdjrudni 1y agoTHese all sound awful. I don't get it.
- promiseofbeans 1y agoI think the idea is that you can use this to build synths that you then control woth midi, etc
- DrSiemer 1y agoWould this also work for adding effects to existing audio? A simple reverb and pitch bend on a recorded vocal would make me a lot more excited than experimental synth effects.
- stephenhandley 1y agoYou didn't even like this one!? https://idroppedmyphonethescreencracked.tumblr.com/post/93500146508/sine-wave-w-lowpass https://idroppedmyphonethescreencracked.tumblr.com/post/9350... That said, guessing a bunch of those are meant to be concise examples. For what its worth my quick take on a lot of the text-based sound coding environments [1] is that they provide a relatively quick way to approach creating audio programmatically differently compared to a more traditional spatial / grid-based daw. One nice thing about Cracked is that you can treat it as an audio input in Ableton, Logic, etc. and so you could use it to generate a sound to sample / process further in a daw arrangement. I had stumbled across it originally from the author's Wikipedia page which mentions that he uses it to create longer albums / pieces https://en.wikipedia.org/wiki/Bill_Orcutt https://en.wikipedia.org/wiki/Bill_Orcutt Interview with him about it https://www.thewire.co.uk/news/41540/bill-orcutt-releases-open-source-audio-programme https://www.thewire.co.uk/news/41540/bill-orcutt-releases-op... [1] https://tidalcycles.org/ https://tidalcycles.org/ https://sonic-pi.net/ https://sonic-pi.net/ https://chuck.stanford.edu/ https://chuck.stanford.edu/ https://supercollider.github.io/ https://supercollider.github.io/
- thenthenthen 1y agoI think i-dropped-my-phone-in-the-toilet-and-the-audio-stopped-working-and-yes-i-checked-the-mute-switch because it does not seem to generate any sound on iOS Safari, not supported?
- freeamz 1y agoHmm seems like the jQuery of Web Audio API? How are the browser support on mobile? Edit: with a bit pure data flavor mixed in... super nice!
- jeremyleach 1y agoThis is wonderful - a very immediate and intuitive way to construct and create audio graphs!
- phantomathkg 1y agoInteresting library with a rather weird name.
- mattigames 1y agoIts just social engineering to make people who drop their phones get involved in audio creation.
- tristanMatthias 1y agoWould love to plug this into https://synthia.app https://synthia.app
- jeremyleach 1y agoNice app!
- stephenhandley 1y agocool app. maybe its already possible but i'm missing how but would be awesome if dragging a new node between an existing connection it would automatically insert it between the nodes to avoid the steps to disconnect / reconnect
- deleted 1y ago[deleted]
- gitroom 1y agoThis is super cool, Im definitely gonna mess around with it for my own synth experiments!
- xipix 1y agoCan it handle "nodes" that emit a different number of audio samples than they consume? I'm thinking of time stretch effects like mine https://github.com/bungee-audio-stretch/bungee https://github.com/bungee-audio-stretch/bungee
- stephenhandley 1y agoIt's basically just a wrapper around WebAudio, I've generally just used the builtin nodes, but I think you could do sample-level processing with this? https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkletNode https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkle... love the demo https://bungee.parabolaresearch.com/change-audio-speed-pitch https://bungee.parabolaresearch.com/change-audio-speed-pitch have you thought about wrapping it as an audio unit or vst via juce/clap/iplug so its usable in a daw? https://juce.com/ https://juce.com/ https://cleveraudio.org/developers-getting-started/ https://cleveraudio.org/developers-getting-started/ https://github.com/iPlug2/iPlug2 https://github.com/iPlug2/iPlug2
- noelwelsh 1y agoI find the underlying premise a bit odd. I can name values in Javascript just fine: const whatever = ... I would rather refer to them by these names than by strings. It's both faster and safer to do so.
- deleted 1y ago[deleted]
- zamadatix 1y agoThis provides ID + class based selection of nodes with a syntax which allows combining multiple filters. It's more akin to the methodology of selecting nodes in the DOM than just providing a name alone.
- chaosprint 1y agoif you are looking for some performant declarative web audio lib in js, check: https://glicol.js.org/ https://glicol.js.org/ it's ported from Rust
- stephenhandley 1y agolooks cool but wasn't able to get audio output from the stackblitz demo
- frshOffTheBoat 1y ago[dead]