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Bethesda farmed the remaster out to another studio and the issues are mostly performance related. They chose to utilize Unreal Engine 5 for the graphics[0] whic
by tjpnz 1y ago
Bethesda farmed the remaster out to another studio and the issues are mostly performance related. They chose to utilize Unreal Engine 5 for the graphics[0] which means you get all the stuttering and uneven frame times present in most games using it.
0: I recall reading somewhere that the game uses a really old version of Bethesda's proprietary engine too - but only for physics.
- detaro 1y agoIt's a pattern a few remasters have used: Run the entire old engine for the game logic, but bolt a more modern engine on top for the rendering. So it's not just physics but pretty much all gameplay logic thats done by the old code. Which is also why mods that don't touch graphics were apparently easy to port to the remaster, but changing models etc needs adapting to the new system.