3 ms·
The concept reminds me of No Man’s Sky, a vast procedurally generated universe of planets with not a whole lot going on. The consensus seems to be it was way to
by dcrazy 1y ago
The concept reminds me of No Man’s Sky, a vast procedurally generated universe of planets with not a whole lot going on. The consensus seems to be it was way too empty at launch, but with the subsequent content additions I have some friends that enjoy it now. Still seems risky.
- gradientsrneat 1y agoTo each their own. I love a mechanics-heavy game from time to time, but (and this is not NMS-specific) sometimes I want a more laid-back experience and/or just appreciate the game engine. That's not to say there can't be both. The real disappointments for me are high base system requirements, lack of modding support, and lack of native Linux support. They are related. IMO a sandbox really shines when it maximizes the creative potential of its users, to the extent the engine's computational limitations allow for it.
- andybak 1y agoI miss early NMS in many ways. The emptiness lent it a poignant feel that complemented the narrative. There's more to do now, but it came at a cost.