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I remember having to set up an Ogre3D (A C++ 3D engine) project so I could compile it with XCode. For some reason it required a bit of objective C for it to wo
by jokoon 1y ago
I remember having to set up an Ogre3D (A C++ 3D engine) project so I could compile it with XCode.
For some reason it required a bit of objective C for it to work with opengl.
I sold my macbook about 2 years later, around 2015.