3 ms·
I am using godot, which uses gdscript, which is known to be a slow language. But if your engine is already doing the heavy lifting, a slow scripting language w
by jokoon 1y ago
I am using godot, which uses gdscript, which is known to be a slow language.
But if your engine is already doing the heavy lifting, a slow scripting language will not matter, because it's not doing much.
Also gdscript is pretty nice to use, even if it's lacking tuples, unpacking and other things.