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Thank you. I am not sure where to start. So, let me start with what we do not claim: intuitive. In fact, I'd be the first to say that our proposition is counte
by tudorgirba 2y ago
Thank you.
I am not sure where to start. So, let me start with what we do not claim: intuitive. In fact, I'd be the first to say that our proposition is counter intuitive. Intuition is based on what one is used to and we propose a rather different approach.
People expect easy to use clicking tools. We propose an environment with which you should build the tools you click on. When you refer to the 12,011 functions and tools inside GT, you assume one has to learn them by heart. We suggest that if you learn how to navigate the environment you can bootstrap your way to discovering what exists. Indeed, inside the environment there are literally thousands of tools. The treemap visualization you mention was not for bragging, but a validation: we created thousands of tools in the process of developing the environment itself inside the environment. We built those for engineering purposes and they show that the idea of Moldable Development of programming through thousands of contextual tools per system actually works.
I understand that it's not trivial, and that it can be downright frustrating. But we have seen it working with people that wanted to learn. So, we know it works, but we still have to find a way to communicate it. We seem to have a way to go to find that way of explaining. Until then, we created an environment with extensive examples and a technical book inside. Now we are writing a less technical book about the overall problems it addresses and exploring ways to explain it through videos.