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Some time, take someone who's interested in GT, and sit them down in front of the system and capture video of them using it. And don't tell them a thing. Just w
by chris_st 2y ago
Some time, take someone who's interested in GT, and sit them down in front of the system and capture video of them using it. And don't tell them a thing. Just watch them interact with the system. See how long it takes them to get stuck in some particular way, or get the UI into some weird state they don't understand. Bring them back, tell them one thing to get them going, and then shut up entirely again and see how far they get.
It's just so incredibly hard to remember that "beginner mind", that you really have to see it in action to understand just how much is in your brain, that you don't even realize.
That exercise will probably help your book more than anything.
- tangentstorm 2y agoHe has done this many times on his YouTube channel! For an example, this guest was particularly clever and charming: https://www.youtube.com/watch?v=FJP2zkl_44o https://www.youtube.com/watch?v=FJP2zkl_44o J/k. It's me. I'm the guest. :) BUT: this was our talk after he saw my livestream where I was stumbling around trying to do things in GT early on, so it might help other people.
- tudorgirba 2y agoI remember that guest! :)
- tudorgirba 2y agoThank you for the suggestion. We are indeed doing that both publicly and privately. We do learn a lot from this. I very much agree that it is hard to remember the beginner's mind. I also find that a larger challenge is that there isn't a single beginner's mind, but many. When the space is large and there are many paths, people can come from different directions. Finding commonalities seems to be significantly more difficult in that situation. But this still leaves the problem of how to explain it before people work with the environment. The conversations in posts like these are very helpful, for example. I'd be interested in other suggestions that could help with that.