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For context, I was saying that same thing in 2017*, because it seemed obvious, especialy given the elite consensus was it was obvious SwiftUI was being introduc
by refulgentis 2y ago
For context, I was saying that same thing in 2017*, because it seemed obvious, especialy given the elite consensus was it was obvious SwiftUI was being introduced to allow full cross platform development, including web.
In retrospect, I was starstruck by the people I learned programming from, and Apple Neue funds software engineering, especially developer tooling, to the point it is not actively harmful, as opposed to not painful, and very opposed to not-harmful-and-not-painful-on-not-our-platforms.
* Of course, not for Swift 6 Language Mode™, the thing is, there's always been a Huge Project that's launching, but not landing...
- pjmlp 2y agoWeb was never part of SwiftUI story, where does that come from?
- refulgentis 2y agoYou're absolutely right, never made any sense. I'm not comfy calling out specific names, but the sort of luminary who would have been featured on Daring Fireball over the years proposed this and took umbrage to this being pointed out at the time. I can think of 2 off the top of my head who specifically did this, one who went on about it until they saw SwiftUI x macOS 1.0 and that became their new drum to beat on. (i.e. the quality was low)