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> Hardest of all is copying the earlier video games where everything ran on discrete logic What does this mean? I'm not aware of a big pickup in analog computi
by thaumasiotes 2y ago
> Hardest of all is copying the earlier video games where everything ran on discrete logic
What does this mean? I'm not aware of a big pickup in analog computing.
- ferguess_k 2y agoI think what he meant is that the earlier arcades were done directly in hardware with very little software, so you have to copy the hardware or use emulation.
- thaumasiotes 2y agoIs that different from other software? You have to copy the hardware or use emulation no matter what.