5 ms·
The problem is that AMD is nowhere close to DLSS performance/quality, AMD cards are good for rasterization but it's not enough. The other thing is that most gam
by Thaxll 2y ago
The problem is that AMD is nowhere close to DLSS performance/quality, AMD cards are good for rasterization but it's not enough. The other thing is that most game don't implement FSR because 90%+ cards are nvidia.
- orphea 2y agoA little too early to tell where AMD is when FSR 4 is not even out yet.
- WithinReason 2y agoI would be shocked if it gets close to DLSS4 quality
- dismalaf 2y agohttps://www.amd.com/en/products/graphics/technologies/fidelityfx/supported-games.html#tabs-ab87f43a0c-item-7a3bbedc7f-tab https://www.amd.com/en/products/graphics/technologies/fideli... Lots of games do and will support FSR because current gen consoles are all AMD (and console gamers outnumber PC gamers).
- tomnipotent 2y ago> and console gamers outnumber PC gamers It's my understanding that there are 2-3x more PC gamers than console gamers, but the console gaming market generates more revenue when you include hardware. In fact there are probably more PC gamers today than total consoles ever sold.
- johnnyjeans 2y ago> but it's not enough How do you mean?
- oynqr 2y agoNobody wants fake frames.
- WithinReason 2y agoI do. Besides, all frames are fake.
- teaearlgraycold 2y agoI’ve never used DLSS or ray tracing or whatever Nvidia cooks up. I don’t know a single person that cares about those features and I know a lot of gamers.
- Thaxll 2y agoNowdays a lot of people care if you want decent fps without expensive setup.
- bryanlarsen 2y agoThe reason people care about fps because it used to be a fairly decent proxy for latency. Latency is what's actually important. DLSS makes latency worse.