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Can someone ELI5 what the input to these renders is? I'm familiar with the premise of NeRF "grab a bunch of relatively low resolution images by walking in a ci
by aaroninsf 2y ago
Can someone ELI5 what the input to these renders is?
I'm familiar with the premise of NeRF "grab a bunch of relatively low resolution images by walking in a circle around a subject/moving through a space", and then rendering novel view points,
but on the landing page here the videos are very impressive (though the volumetric fog in the classical building is entertaining as a corner case!),
but I have no idea what the input is.
I assume if you work in this domain it's understood,
"oh these are all standard comparitive output, source from <thing>, which if you must know are a series of N still images taken... " or "...excerpted image from consumer camera video while moving through the space" and N is understood to be 1, or more likely, 10, or 100...
...but what I want to know is,
are these video- or still-image input;
and how much/many?
- corysama 2y ago> We optimize adaptive sparse voxels radiance field from multi-view images… Pretty sure the input is the same as for NeRFS, GS and photogrammetry: as many high rez photos from as many angles as you have the patience to collect. I think the example scenes are from a common collection of photos that are being widely used as a common reference point.
- vessenes 2y agoThey are photos, in this case from the MIP Nerf 360 dataset. I believe there are on the order of hundreds per scene. They are not videos turned into photos. Some datasets include high grade position and directional information -- I believe this dataset does not, so you need to do some work to orient the rendering training. But, I'm a hobbyist, so all this could be very wrong.