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Dude... I'm a greybeard game engine developer. I write game engine critical loops using SIMD intrinsics. https://old.reddit.com/r/gamedev/comments/xddlp/describ
by corysama 2y ago
Dude... I'm a greybeard game engine developer. I write game engine critical loops using SIMD intrinsics. https://old.reddit.com/r/gamedev/comments/xddlp/describe_what_developing_for_each_console_youve/c5lg7px/ https://old.reddit.com/r/gamedev/comments/xddlp/describe_wha...
These AI slop accusations are getting redic. Is the problem that I was too through in my response? :P Comes from decades of explaining bespoke tech to artists.
And, the writer of the "wrong and misleading" article I linked was the Lead Graphics Programmer of Unity3D for 15 years! XD
- menaerus 2y agoWell, the response really sounded unnatural and llm-ey. If it's not then please take my apology. I write SIMD kernels and the conclusion drawn in the article makes no sense regardless of the fact who wrote it. I don't doubt the observations made in experiments but the hypothesis that the SIMD is slowing down the code. The actual answer is in the disassembly but unfortunately it wasn't shown.