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Valve has given Facepunch the Source 2 license for S&Box[1] which will indirectly allow making games in Source 2. That's as far as they've gone towards releasin
by Nition 2y ago
Valve has given Facepunch the Source 2 license for S&Box[1] which will indirectly allow making games in Source 2. That's as far as they've gone towards releasing it as a game engine so far.
[1]https://sbox.game https://sbox.game or https://store.steampowered.com/app/590830/sbox/ https://store.steampowered.com/app/590830/sbox/
- djmips 2y agoThey've given out Source 2 to others AFAIK.
- jamesfinlayson 2y agoTo who? It seemed like Source 2 licensing wasn't really on their radar. https://vghe.net/source-2-engine.html#source-2-engine-games https://vghe.net/source-2-engine.html#source-2-engine-games shows Valve almost exclusively.
- svelle 2y agoIt was on their radar. There's an old slide deck where they talk about releasing source 2 for free akin to unreal. But they scrapped that idea and gave the code to facepunch/Garry instead, for s&box to fill that hole.
- jamesfinlayson 2y agoAh okay - I wasn't really paying any attention when Source 2 first came out but looking back now it hasn't been used for a whole lot of games.
- djmips 2y agoYes, OK I worked on Source 1 game (external to Valve) and before I left I was told that it was going to be moving to Source 2. I guess it left me with the impression that it was going to happen - apparently not? I followed up and it turns out that game moved over to UE.
- jamesfinlayson 2y agoWhich game out of curiosity?
- Nition 2y agoI don't think this is correct, but happy to be proven wrong if you can find one.
- Imustaskforhelp 2y agoIs sbox closed source ?
- Rohansi 2y agoYes it is. The C# side of it is growing and that is easy enough to decompile though, if you're just curious. That's custom to S&box though and not a part of Source 2.