5 ms·
ZNGA down 35% on surprise loss.
- sp332 14y agoJust out of curiosity... How does a software company with >$300MM in revenue lose money? Is it spent on people, hardware, advertising?
- zcvosdfdgj 14y agoAt least one big reason is Facebook.. it requires Zynga use its payment processing system that takes 30% of sales. So there's 100+ million right there.
- james33 14y agoThe cost of acquisition for new players has grown so dramatically that to keep up their user numbers they must spend a large amount on advertising. Not to mention they are acquiring companies left and right.
- beagle3 14y agoI don't know what's happening this quarter, but at least previously, Zynga used to put some some 90% of their revenue towards acquiring new customers. I've heard from a friend in the gambling industry (which is still legal and thriving outside the US), that it's all a market: There are "affiliates", which can provide you with the right kind of cusotmers, with an average lifetime value of (say) $1500 to you (if you keep them engaged over 6 months and don't piss them off). The "affiliate" would get paid half of that in the long run, or $200 one-time-fee. There are multiple buyers, multiple sellers, and relationships play a big part, so it's not really efficient, but it is not too far off. I wouldn't be surprised if that's the case for Zynga-esqe customers as well, although I have no one to verify that with. Alternatively, Zynga might be in the business of bringing in the customers themselves. Either way, it costs a lot of money to bring in a customer who spends money. The same order of magnitude, in an efficient market.
- saurik 14y ago(FWIW, what you just described is the same as the online advertising model ;P.)
- rokhayakebe 14y agoBeagle3, James33 are you saying their model is not sustainable? Do you think they would be afloat or keep loosing money were they cut their marketing expenses significantly?
- zcvosdfdgj 14y agoThey're paying 30% to facebook just for processing payments (in fairness, Apple and Google take the same for mobile apps). I think it would be tough to build a profitable business spending that much for something so basic.
- fallous 14y agoI'd say it's not sustainable since there is a limited lifetime value of a user in their game space. In order to continue increasing revenue you must grow new users at a rate that exceeds the loss of existing or prior users that have aged out of that phase of "spend money in game." I suspect that Zynga IPO'd near the top of their possible revenue and without the ability to constantly acquire new users and/or re-engage previous users who have moved past spending money in-game they are going to decline over time. Even if they establish a stasis between loss of user revenue vs new revenue their share price will have to drop since the P/E multiplier would be that of a matured company rather than a growth stock. Share price would be discounted accordingly.
- hristov 14y agoOther users made good points that for a company like Zynga advertising is a significant expense. There is another thing causing losses though -- depreciation of goodwill and other intangibles. It is an issue for companies that do a lot of buyouts, especially if those buyouts are at high prices and the purchased assets do not perform as well as expected. I do not have time to explain in depth, but to put it simply -- when you buy a company you initially get to pretend that it is worth the purchase price for accounting purposes. But, later on, accountants have to evaluate how the purchased assets perform and record a loss if they are not as valuable as initially recorded. This is often a reason losses appear for companies with positive cash flow (I believe Zynga has a positive cash flow). The issue appeared in the recent Microsoft earnings as well.
- Zimahl 14y agoThis is exactly what happened with their OMGPOP (Draw Something) acquisition. It was an obvious hit but not one that was very monetizable and the popularity has declined after paying a ridiculous sum for it. This is all explained better here: http://www.forbes.com/sites/terokuittinen/2012/07/25/oh-zynga/ http://www.forbes.com/sites/terokuittinen/2012/07/25/oh-zyng...
- jfb 14y agoGood riddance to bad rubbish.
- xianshou 14y agoThat comparison is insulting to rubbish.
- staunch 14y agoI think they may turn out to be a very good long term bet. Pincus is quite directly attempting to mimic Bezos' strategy with Amazon. He's in control and he doesn't care (much) about the short term stock price. Zynga is in the best position to profit from the rise of social/casual gaming. It may take 10 years but they could quietly grow into the behemoth of gaming the way that Amazon did in shopping.
- trimbo 14y ago> Pincus is quite directly attempting to mimic Bezos' strategy with Amazon Well, that's a terrible strategy if that's what he's doing. Zynga has almost been entirely dependent on acquisition throughout their history in order to grow their gaming lineup. Without a strong stock, they won't be able to make those deals without paying out cash. They have a bunch of cash right now, but that's only sustainable for so long for them.
- deleted 14y ago[deleted]
- potatolicious 14y agoBezos has a product that has incredible staying power and enormous infrastructure and capital-intensive advantages over its competitors, making it very, very hard to clone. Many have tried, all have failed. Zynga, in comparison, does not. A 10-person team can execute just as well as their behemoth of a company, and that makes their market a hell of a lot more competitive than online retail. > "Zynga is in the best position to profit from the rise of social/casual gaming. " Zynga is not casual gaming. PopCap is casual gaming. Nintendo is casual gaming. Rovio is casual gaming. Zynga is gambling under a thin veneer. Zynga is "social gaming" in the way we've redefined it in the last couple of years. And even there, I'd argue the "rise" of social gaming is already behind us. Remember when everyone was playing Farmville? Like, everyone. Now, it's completely dropped off the mainstream consciousness. Sure, they have plenty of players still, but it's a sharp decline in mindshare from just two years ago. The world had its turn at the "glorified slot machine" formula, and most people have moved on. I heartily argue that Zynga's best days are already behind them, short of pivoting into a wildly different formula for social gaming.
- guyzero 14y agoOur main weapon is facebook users and dedicated social gamers. Our two main weapons are facebook users, dedicated social gamers and micropayments. Our three main weapons are... I'll come in again.
- xianshou 14y agoNobody expects the underwhelming earnings report!
- incredimike 14y agoI guess they'll habe to spin again!
- drinkzima 14y agoFrom quarterly report: As of June 30, 2012, cash, cash equivalents and marketable securities were $1.6 billion This is out of their current market cap of ~2.5B. Facebook down 7% after hours too. Honestly looks like an over-reaction that shows investor worries about new business models. Dangerous time trying to exit a social gaming company methinks.
- d3x 14y agoThis cant be suprising to anyone in the tech world but it seems that many in the finance sector are amazed at how this could happen. Is there really that much of a disconnect when it comes to valuations?
- cletus 14y agoHonestly, it couldn't happen to a more deserving guy (Mark Pincus). I say this after his extortion racket last year [1]. These kinds of antics (and I include the Skype clawback scandal [2] in this) threaten to undermine the tech industry as a whole. But as far as Zynga goes, I see these "social games" as largely parasitic and should be regulated in much the same way that gambling is for much the same reasons. Zynga is struggling in a world where such gamers are going increasingly mobile. Zynga is a proxy for Facebook because Facebook's near-term revenue sources are essentially: 1. Facebook credits; and 2. Display advertising. (1) explains the correlation with Zynga. Apple is really drinking Facebook's milkshake here. And I remain skeptical about the value of (2). I continue to believe that people's behaviour builds a better profile of what they want than what they tell you (ie look at what they do rather than listen to what they say). Facebook profiles reflect the human predilection for lying--to oneself and to others--about who they are and who they appear to be. Don't get me wrong: Facebook could be a valuable display ad property. That just doesn't, by itself, make a $100B company. You can count me as one of those that'll dance on the grave of Zynga however. The same goes for Groupon. EDIT: regarding "parasitic", I refer you to Zynga's notion of "whales" [3] [4]. As much as Zynga might publicly state that these people might just be rich, I think they well know they're preying on those who are largely without self-control, intentionally cultivating addictive behaviour. Some are OK with this. I am not. I see this as no different to encouraging gambling or drug addicts. YMMV. [1]: http://online.wsj.com/article_email/SB10001424052970204621904577018373223480802-lMyQjAxMTAxMDAwOTEwNDkyWj.html http://online.wsj.com/article_email/SB1000142405297020462190... [2]: http://www.businessweek.com/technology/silicon-valley-wakes-up-to-clawback-culture-06292011.html http://www.businessweek.com/technology/silicon-valley-wakes-... [3]: http://articles.businessinsider.com/2012-02-06/tech/31028725_1_social-games-social-network-engineer http://articles.businessinsider.com/2012-02-06/tech/31028725... [4]: http://articles.businessinsider.com/2012-03-05/tech/31123148_1_of-zynga-facebook-games-mafia-wars http://articles.businessinsider.com/2012-03-05/tech/31123148...
- larrys 14y ago"I see these "social games" as largely parasitic and should be regulated in much the same way that gambling is for much the same reasons. " Do you mean to say "addictive" or do you really mean parasitic? Both "social games" and "gambling" are addictive. In both you can loose money. But there are other things that are addictive that you can loose money in as well (stamp collecting, art collecting, buying and building model helicopters (great fun btw)). Where do you draw the line with this? In any case if you did mean parasitic could you explain further?
- deleted 14y ago[deleted]
- beedogs 14y ago"surprise" loss? I guess a lot of people are surprised by things that seemed obvious to me. Zynga's userbase consists of fossilized shut-ins who don't know they're wasting money buying virtual trinkets online. As they die off, their revenue stream will too.
- nandemo 14y agoAs far as Zynga stock owners and traders are concerned, it is by definition a surprise. If the loss had been expected then the price would have gone down earlier. Alternatively, one could argue "hey, I knew that a large loss was possible, but consider that a large unexpected gain was also possible, so the price I paid last week as fair". In any case, the loss was not certain.
- nandemo 14y ago(typo. I mean "so the price I paid last week was fair")
- jmount 14y agoI think it is a "surprise" in that Zynga didn't inform analysts it was coming.