4 ms·
Has anyone found any real use for VR? HL Alyx notwithstanding
by aboardRat4 2y ago
Has anyone found any real use for VR?
HL Alyx notwithstanding
- tux3 2y agoHL Alyx notwithstanding, BeatSaber is a good workout.
- fh973 2y agoFlight simulators
- edd25 2y agoSecond this, VR is perfect for workouts. I'd also recommend checking out Sprint Vector if you have a decent PC for PCVR (via Steam Link) - I was fully drenched in sweat after a 30 min gameplay session. Gorilla Tag is also nice for workouts while being fun, no PC needed.
- guerrilla 2y ago> Second this, VR is perfect for workouts. So is the real world.
- gloflo 2y agoYou might be under a misconception here. The workout is happening with the real body in the real world. "VR" is just a medium of choice for extra fun and motivation, like playing a game.
- blensor 2y agoThe outside view of VR workouts is usually the "play a game, workout by accident" appeal. Although I believe it's usually the other way around. People play games where they are moving quite a lot and afterwards realize that they are actual getting exhausted. And then they realize that they didn't really notice that exhaustion while doing the actual movement ( focus on the game, outside world mostly blocked off ) so the thinking is "wow I can do workouts without having to dread them and without being pulled away by other distractions, and all that from my living room" There are already studies that show people feel less exhaustion while doing a VR Workout compared to a classic workout when done at the same intensity
- HPsquared 2y agoThe "real world" isn't very real either. It's all built environment, contrived. Even the countryside is largely man-made (farms, roads, paths, save for the occasional old growth forest).
- n144q 2y agoSays to me you have never tried it. Try it once and come back to update your comments.
- guerrilla 2y agoIs this a joke? XD
- deleted 2y ago[deleted]
- foo23459435723 2y agoUse? Sure. Profitable use? Not really. At least not at the scale that is really needed long-term...
- alphabetting 2y agoIsn't like 70% of current VR usage for adult content?
- barrkel 2y agoMedia consumption on airplanes. Headsets are too heavy. Compute and battery needs to be somewhere else. AR is better than VR. Passthrough with overlay opens up lots of interesting opportunities for AI learning about mechanical tasks, and AI feedback about what you're doing.
- maeln 2y agoThere is a lot of usage: Video games, workout, 3D modeling, adult content, ... But most of them are pretty niche. Maybe they will one day explode to the mainstream, but, even as a VR enthusiast, I doubt it will happen as long as you have to strap a weird looking bulky machine on your face.
- chii 2y ago> strap a weird looking bulky machine on your face. i think the hardware people should go all in, a develop a full body suit, may be even encase it in a shell which could suspend you (for free walking, turning etc), and make VR truly immersive. Could even use sonic/air pressure to produce haptic feedback on the body to simulate touch.
- thecupisblue 2y agoBoxing. I love boxing, but having proper sparrings multiple times a week is insanely hard on the body and recovery. Putting on my Quest 3 lets me enjoy a boxing match or two without any damage to my body and need for recovery.
- blensor 2y agoI am biased since we are developing it but fitness is one of the strongest segments in VR, that plus social experiences for the younger generations.
- wkat4242 2y agoYes I game in it all the time. Also it's great for VR porn. And for reading books in bed. Not having to hold up a device. And I like doing teams meetings in VR even though Microsoft Mesh is still very lacking compared to competing products like Arthur.
- robbbbbbbbbbbb 2y agoYes, our company [1] is profitable providing a B2B XR meeting platform used by various heavy industries for different internal and external use cases including product design, high-impact sales and training. We're in Oil & Gas, Healthcare and Higher Ed amongst others and currently support Quest, HoloLens and Magic Leap. We (and loads of competitors) are growing at a steady pace, the numbers probably wouldn't excite a VC associate, but there's more to life and business than that. [1] https://fracturereality.io/ https://fracturereality.io/
- verdverm 2y agoImmersed app for virtual monitors
- firtoz 2y agoI play a lot of games, work from VR, and am also learning to paint and DJ in VR without the expensive paint/ink/DJ equipment etc.