2 ms·
I would say gameplay and art style instead of what the rest of the industry calls graphics (polygon count basically). Nearly all Nintendo (game freak is not te
by nerdjon 2y ago
I would say gameplay and art style instead of what the rest of the industry calls graphics (polygon count basically).
Nearly all Nintendo (game freak is not technically Nintendo) games look beautiful thanks to having a great art style instead of just focusing on higher polygon count.
- tshaddox 2y ago> what the rest of the industry calls graphics (polygon count basically) IMO the focus of cutting edge triple-A graphics is physically based rendering.
- dcrazy 2y ago“Physically based rendering” does not mean “photorealistic rendering.” After all, PBR was pioneered by Disney for use in their animated films. I would be surprised if Mario Odyssey doesn’t use PBR.