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Exploring ways to mipmap alpha-tested textures
- koolala 2y ago>Top row: mipmaps generated with premultiplied alpha. Bottom row: mipmaps generated without premultiplied alpha. I couldn't see a difference in this first comparison.
- dkersten 2y agoNeither can I. They look identical to me.
- lightingthedark 2y agoLook at the fourth one on the bottom, you can see the black splotches. It's not the best example I've seen, a quick search turned up this better example, notice how the edges become all dark: https://forum.shotcut.org/uploads/default/original/2X/e/edb33ad3cc83ee438452afcb9a7dc1eba127fd4d.jpg https://forum.shotcut.org/uploads/default/original/2X/e/edb3...
- koolala 2y agoI see thanks, the darker spots yeah. I was thinking it was a difference in the edges.