8 ms·
OnlyFangs has made 'World of Warcraft' into Twitch's best soap opera
- cbsmith 2y agoIt's like an unholy mix of The Guild, Critical Role, and Leeroy Jenkins.
- pluc 2y agoI forget the name but there's a similar thing about GTA RP on Twitch that's pretty entertaining.
- episteme 2y agoNoPixel
- ics 2y agoAlso “Grand Theft Hamlet” which I learned about during the trailers at a recent visit to the theater.
- austindrama 2y agoah yes, GTA RP, that broke one marriage (moonmoon) and one ten years old relationship (nmplol). It did give us chad nmplol and three arcs of the most shameless farming on the platform since mizkif's good ol' days. If people here knew how much money you can make by just flirting on stream
- 45y54y654645 2y agoThere was some love triangle drama between a GTA RP streamer and Chandler Riggs (Carl from The Walking Dead) that eventually ended in Chandler never returning to RP again. IIRC someone stole someone's girl, don't remember who but it caused a lot of bad blood. Friends don't let friends GTA RP.
- austindrama 2y ago> Friends don't let friends GTA RP. just one letter correction: Friends don't let friends GTA eRP
- jmyeet 2y agoYeah, I wouldn't attribute GTA RP to the nmplol break up. If anything, that came down to he wanted children and she didn't. Also, Malena's mother is (last I heard) seriously ill with cancer and that has a way of putting things in perspective. Nick has a long history of saying weird things to women that some will call creepy but others will just call "PogO farming". I know very little about the Moonmoon situation but wasn't he planning on meeting up with his online GF (while having a RL wife) at TwitchCon?
- austindrama 2y agocommenting on streamer drama on main, eh. couldn't be me GTA eRP lead to real life eRP during eu twitchcon streamers, and that was what broke the camel's back. the issues ran deep, it wasn't just one thing As for the pogO stuff, Nick said it a million times: he has consent. He never farms with Emi, right?
- phatfish 2y agoTake it to /r/livestreamfail guys, come on.
- finnthehuman 2y agoA number of OnlyFangs are primarily GTA RP streamers. Part of whats made onlyfangs so good is the burnt-out GTA community excited to do something new.
- echelon 2y agoThis is the future of entertainment, it just isn't evenly distributed yet. People like this are going to have access to Hollywood-grade AI that they can run from their home PC using open source models soon. Every theater kid or improviser will immediately be able to become an orc or space trooper. The pipe dream of becoming a Hollywood actor had to go through the Instagram/TikTok/Twitch phase, but it's about to come full circle. Creators will own their own audiences and stories rather than having to fight for a spot at the top of the Disney pyramid. They won't be subservient to Disney producers, brand guidelines, or controls. Studios only existed because (1) distribution was hard and (2) financial capital, human capital, and logistics were steep barriers. Neither is true anymore. The indie creator studio can thrive. The future is going to be awesome. Steam/Bandcamp for TV, film, fantasy and science fiction.
- nxobject 2y agoTo be honest, record labels are doing a fantastic job still impoverishing artists even in the age of Bandcamp. I don’t doubt that Disney/ABC will plow some venture capital into a machinima venture, too, in the same way that the the Big Three have/had stakes in Spotify.
- throwaway290 2y agoDo you actually use Bandcamp as creator? I am friends with a music band and they say their label/distributor provides much more revenue than Bandcamp. Still not enough to live off it but if you consider that literally anyone can publish music it's not surprising.
- nxobject 2y agoMy partner does: he’s in the DIY punk scene and Had a distributor but no label, but actually makes small but consistent money off merch he screenprints himself. Especially since the margins are around 50% (and pay-what-you-can too.) Joining multiple bands to rent out a venue is very cost-effective too. The Bandcamp is there for people who don’t want a Spotify-mediated experience.
- toofy 2y agoit really has been incredible to watch. the whole main crew behind this really are genius. i always wondered why someone didn’t do a long term role play with a big group and WoW. no pixel does it sooooo well with gta5, WoW always seemed like the perfect fantasy genre setting for it. but omg if you’re a completionist, you can really dump a crazy amount of time into keeping up with the lore since it unfolds in real time over so many streamers.
- singingwolfboy 2y agohttps://archive.is/7j4cF https://archive.is/7j4cF
- internet101010 2y agoOnlyFangs making it into Rolling Stone is pretty irie 'mon (The troll race all RP with Jamaican accents). It has been great second monitor content for someone like me who has never played WoW.
- kriberg 2y agoTaz'dingo!
- Thaxll 2y agoThe only catch is that if you want to live don't group with any of their member...
- Kiro 2y agoI've watched a few OnlyFangs streamers and didn't see any roleplaying. I thought it was just a normal Hardcore guild. Edit: Watching Sodapoppin right now and it's nothing like NoPixel or how the article makes it sound like. He's just playing the game as he always does and is not "in character" when speaking with the other guild members. Is the RP only happening in special events? I've watched a lot of GTA RP and the improvisational drama permeates everything the players do and they never go out of character.
- prophesi 2y agoI'm actually surprised this other tidbit of Twitch news didn't make it to HN; PirateSoftware's record for longest "hype train"[0] was broken by vedal987 and his AI Vtuber creation, Neuro-sama, on January 1st. He amassed tens of thousands of subscriptions, with PirateSoftware hoping to win the title back on April 1st[1] (which, in my opinion, is a weird proclamation considering it's directly asking your fans to give you a lot of money). [0] Essentially, how many subscriptions/bits are bought by the community within a relatively short time-frame. [1] https://xcancel.com/PirateSoftware/status/1874640375949983976 https://xcancel.com/PirateSoftware/status/187464037594998397...
- nemomarx 2y agoI guess it's kind of like hoping for a new record on a charity stream? Works for GDQ right?
- prophesi 2y agoI suppose! Honestly, I wish it worked like Humble Bundle wherein you have a sliding scale on who gets your money; the platform (Twitch/Amazon), the streamer, and the charity. I'm personally subscribed to PirateSoftware and GDQ because I don't want to see ads and hope a few of my bucks make it to them. Currently it's hard to know[0] how much you're giving the content creator versus Twitch/Amazon. [0] https://blog.twitch.tv/en/2024/01/24/an-update-to-several-streamer-payout-programs/ https://blog.twitch.tv/en/2024/01/24/an-update-to-several-st...
- hiccuphippo 2y agoHype for the sake of hype? What are they hyping?
- sandspar 2y agoYoung people want their generation to have its own "thing". Hype trains make them feel like their generation is unique.
- 2y ago
- lordnacho 2y agoWell worth trying WoW Hardcore by the way. Permadeath changes everything: - People know they need to get help from others. There's less bad behavior. - You can't cheese anything, like running in to a camp to grab the quest item, letting yourself get killed, and then resurrecting. - You find it acceptable to do side quest things like making potions and other useful stuff. - The levels below 60 are no longer a speedrun with barely anyone else to be seen. People die all the time, and they restart all the time, so the lower levels have a lot of life. On non-hardcore, getting to 60 is inevitable. - You have to prepare properly. Not only bringing all the consumables you'll need for raiding, also knowing what the boss is gonna do. - Because the game is old, you get older players with old people issues like having kids. It's much more sympathetic towards life getting in your way. - You feel an actual adrenaline rush when things go wrong. You might have 8 days played on a character who could die if you don't get out of a sticky situation. People are constantly reporting heightened heart rates. If you play non-hardcore, it's just "meh I'll run back".
- celdon25 2y agoI think I’ll stick with Path of Exile. Not a fan of the Blizzard scene these days, lots of toxicity. Some say PoE is toxic but at least you aren’t forced to interact with anyone there like in WoW. Playing hardcore to avoid toxicity isn’t a selling point and sounds like a futile cope to me.
- dantillberg 2y agoOr if raiding with permadeath sounds a little far out, a more achievable goal might be to get to level 20. Someday I'll make it.
- Pesthuf 2y ago>- You have to prepare properly. Not only bringing all the consumables you'll need for raiding, also knowing what the boss is gonna do. But that is, regrettably, also the case for retail. You are expected to spoil the dungeons and raids for yourself by reading up on everything the bosses will do, before you first enter. Nobody has the patience to go in blind and figure out their own strategies. And you're also expected to use addons that will tell you exactly what to do and when. That's what made me lose interest in the game. You're not the player. The addons are. You are doing the one thing they can't: Press the buttons for them. You're the input device. I hate this so much.
- deleted 2y ago[deleted]
- rKarpinski 2y agoClearing MC like that sounds impossible. Even if everyone was familiar with it by practicing on non hardcore servers they won't have the gear they need. Are people even clearing Scholo/Strat/UBS on hardcore servers? Probably died hundreds to thousands of times in MC. The easier runs later were possible because we were gearing up every week and then eventually had tier 2
- minimaxir 2y agoClassic has essentially been "solved." The main barrier back in 2004 was not difficulty, but knowledge, organization, and tooling. Modern "retail" WoW is orders-of-magnitude more difficult to offset those improvements. Guilds have enough resources and player skill to greatly limit the possiblity of unexpected chaos.
- vardump 2y agoScratch all that. The main issue in 2004 preventing hardcore mode would have been server stability, or the lack of it.
- spmurrayzzz 2y agoOn the other hand, MC is the most "solved" out of all the raids at this point though in terms of mechanics. The most experienced folks can low-man it with 10-20 people using mediocre gear (as long as they have some fire res). And its something that casuals can pug these days as well, I've hopped into a pug myself on an era realm with mostly blues as a resto shaman and was fine. I tend to agree though that for "content" reasons this sounds impossible, someone will wipe the raid just for the laughs.
- jason-phillips 2y agoIt must have been nerfed then. No way you could do this back in 2006 vanilla wow.
- bpicolo 2y ago
- dlmw 2y ago[dead]
- ChuckMcM 2y agoI find it oddly satisfying that 'classic' or 'vanilla' WoW is still so valued. I really enjoyed playing it. It is the high bar in my book for balance/humor/gameplay/story. I briefly looked at the mechanics of making an 'infinite' world server with some fellow players, something where the story line evolved but in a way that allowed new players to join and kept existing players engaged. Never allowing the 'gear+talents' overmatch that eventually befell WoW. That is a surprisingly interesting 'problem' to work on, not just from a game play perspective but from an evolutionary systems perspective. To give an example, in our musings we only "spawn" base level mobs, but people can play the game for free if they are willing to play a mob rather than a hero. If their character survives long enough it uplevels to a silver elite, and then again to a gold elite. At gold status the player has the option of recruiting other mobs to aide it and give them 'tasks' (like protect his other mob, or give your loot to me, Etc). Eventually leading to a player designed dungeon encounter which hero players can play and get XP for as well.
- codybontecou 2y agoHah! That sounds really fun. Why did you stop?
- ChuckMcM 2y agoWell we didn't have the resources to start our own game studio and Blizzard wasn't interested in developing it. The group felt that if we built it with the same game mechanics we'd be at risk of getting sued into oblivion.
- blackeyeblitzar 2y agoWhat did you mean by the gear and talent overmatch?
- ChuckMcM 2y agoOnce Blizzard released the Burning Crusade characters wearing gear for those levels and at level 70 could 5 or 10 man what had been raids in WoW vanilla. And then by the end of Cataclysm you could solo Molten Core with most character types. As a result you ended up in a world where 90% of the content was laughably easy, and rather discontinuous with respect to the original story lines. It became this weird easy sauce thing where you raced from level 1 to whatever the bottom level was of the current expansion, and then you worked your way up from there. But things you could get later could often be applied earlier (runes, enchantments, etc) making your gear massively overpowered which was "great" for leveling if you just wanted to get from 1 to whatever. At one of the Blizcons the devs even said it was easier to do that then to try to create content that was engaging and that everyone could enjoy. I'll be the first to admit that this was felt more by people who had been through the whole game than those who joined later, which is why I think folks playing through vanilla for the first time are so amazed by it.
- zem 2y agoten years ago i would have enjoyed learning about this a lot more; today all i can think about is that blizzard has the ability to shut the whole thing down by asserting their "rights" over streaming footage of a game. (whether they will or not is a separate issue; the fact that they can means that the streamers are basically sharecropping, which sours things for me.)
- mangosteenjuice 2y agoSee Games Workshop and If the Emperor had a Text-to-Speech Device.
- barriteau 2y agoNot to be confused with https://www.imdb.com/title/tt23950972/ https://www.imdb.com/title/tt23950972/ ;)