3 ms·
I am guilty of not seeing the point of the internet when it first came about, so I fully expect I'm wrong again. But I don't get these wearables beyond games, a
by ghjfrdghibt 2y ago
I am guilty of not seeing the point of the internet when it first came about, so I fully expect I'm wrong again. But I don't get these wearables beyond games, and potentially in the context of museums. I certainly don't think I'll be using these things.
- stronglikedan 2y agoI use my Quest almost daily for exercise. It's a game changer in that regard. Especially, in MR, which is more aligned with the XR in this post.
- ghjfrdghibt 2y agoNever even considered that. How does it work? I don't exercise with earphones or a phone because I don't like things on my head/ears while exercising. I don't like wearing jewelry, even watches. I'm aware this is fairly unique.
- hnuser123456 2y agoThere's a game called beat saber where you have to swing light swords at blocks that fly towards/past you in sync with music. It will get you sweating pretty fast while having fun and not noticing how hard you're exerting yourself.
- bogwog 2y ago> I use my Quest almost daily for exercise. It's a game changer in that regard. I exercise almost daily without a VR/AR headset. How would that technology improve my workouts? My impression is that it's a gimmick that is not worth the costs (discomfort, increased risk of injury, sweat, privacy issues).
- crazygringo 2y agoGamification, fun, and variety. Exercise can get really monotonous for some people. But if you practice in a boxing app that also makes it a game of skill, which you enjoy more, why wouldn't you? Also, I'd guess you're much more likely to injure yourself with heavy weights in the gym, then during the more aerobic/cardio type of exercise you do in VR.
- ncr100 2y agoSuper boring without a screen, and/or headphones, for me. Need my dopamine!!! Then endorphins, go go go!
- jamesy0ung 2y agoI'm interested in using it for exercise, what apps do you use?
- nixosbestos 2y agoSynthRiders. Like Beatsaber but better IMO. Hard to put down once I start. I always leave sweaty. It has a decent community and decent custom tracks.
- LordDragonfang 2y agoSo, for the VR stuff it's unclear, though I think everyone is underrating just how good the social aspect is - being able to have a "face to face" conversation with your friend who lives across the country is incredible (it's nothing like a video call, the 3rd dimension really tricks your brain) However, sticking to the XR stuff, it helps if you think of it not as a new class of device (though it is) but as a new class of screen. Think of it as the monitor version of what smartwatches are for cell phones. Sure, smartwatches don't let you do anything new, but they're extremely popular because they let you interact with your personal all-device without taking it out of your pocket- at the cost of being on a tiny screen. XR devices expand on that, making the whole world your screen, letting you spawn as many 4k monitors as you want or tiny displays wherever. They have a few added features, like overlays on things you see, but just like the health stuff on smart watches, that's an added feature that can grow the market and help a person justify it, not the core of the product.
- bthallplz 2y agoYeah! I'm very interested in using one of these as a computer monitor replacement.