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A little worried how young children watching these videos may develop inaccurate impressions of physics in nature. For instance, that ladybug looks pretty natu
by lacoolj 2y ago
A little worried how young children watching these videos may develop inaccurate impressions of physics in nature.
For instance, that ladybug looks pretty natural, but there's a little glitch in there that an unwitting observer, who's never seen a ladybug move before, may mistake as being normal. And maybe it is! And maybe it isn't?
The sailing ship - are those water movements correct?
The sinking of the elephant into snow - how deep is too deep? Should there be snow on the elephant or would it have melted from body heat? Should some of the snow fall off during movement or is it maybe packed down too tightly already?
There's no way to know because they aren't actual recordings, and if you don't know that, and this tech improves leaps and bounds (as we know it will), it will eventually become published and will be taken at face value by many.
Hopefully I'm just overthinking it.
- highwaylights 2y agoI’d be more worried about the inevitable “we’re under nuclear attack, head for shelter” CNN deepfakes.
- evan_ 2y agoOr “go kill every member of $marginalized_group you can find”
- icepat 2y ago> The sinking of the elephant into snow - how deep is too deep? Should there be snow on the elephant or would it have melted from body heat? Should some of the snow fall off during movement or is it maybe packed down too tightly already? Should there be an elephant in the snow? The layers of possible confusion, and subtle incorrect understandings go much deeper.
- tetris11 2y agoAlso, I guess its just normal for a car lane to just merge seamlessly into a pedestrian zone
- RyeCombinator 2y agoI share your concern as well and at times worry about what I'm seeing too. I suppose the reminder here is that seeing does not warrant believing.
- darepublic 2y agoSure this is problematic for society although I'm not concerned about what you are mentioning. I remember as a kid noticing how in looney tunes wile e coyote could run off the cliff a few steps and thinking maybe there's a way to do that. Or kids arguing about whether it was possible to perform a sonic boom like in street fighter. Or jumping off the playground with an umbrella etc
- sccomps 2y ago> For instance, that ladybug looks pretty natural, but there's a little glitch in there that an unwitting observer, who's never seen a ladybug move before, may mistake as being normal. And maybe it is! And maybe it isn't? Well, none of the existing animation movies follow exact laws of physics.
- cj 2y agoTake the example to the extreme: In 10 years, I prompt my photo album app "Generate photorealistic video of my mother playing with a ladybug". The juxtaposition of something that looks extremely real (your mother) and something that never happened (ladybug) is something that's hard for the mind to reconcile. The presence of a real thing inadvertently and subconsciously gives confidence to the fake thing also being real.
- Fade_Dance 2y agoI think this hooks in quite well to the existing dialogue about movies in particular. Take an action movie. It looks real but is entirely fabricated. It is indeed something that society has to shift to deal with. Personally, I'm not sure that it's the photoreal aspect that poses the biggest challenge. I think that we are mentally prepared to handle that as long as it's not out of control (malicious deep-fakes used to personally target and harass people, etc.) I think the biggest challenge has already been identified, namely, passing off fake media as being real. If we know something is fake, we can put a mental filter in place, like a movie. If there is no way to know what is real and what is fake, then our perception reality itself starts to break down. That would be a major new shift, and certainly not one that I think would be positive.
- browningstreet 2y agoI looked at the Sora videos and all the subject "weights" and "heft" are off. And in the same way that Anna Taylor-Joy's jump in the The Gorge at the end of the new movie trailer looked not much better than years-ago Spiderman swinging on a rope.
- 2y ago
- sdf4j 2y agoI grew up watching Looney Tunes interpretation of physics and turned out just fine.
- artur_makly 2y agothese will be a lot less violent too ;-) for a little while at least.
- AyyEye 2y agoThere's big difference between cartoonishly incorrect and uncanny valley plausibly correct.
- fooker 2y agoThere's a huge amount of such stuff in movies. Special effects, weapons physics, unrealistic vehicles and planes, or the classic 'hacking'.
- mojuba 2y agoYes but a movie is a movie whereas these AI-generated videos will likely be used to replace stock footage in other (documentary, promotional, etc.) contexts
- ssl-3 2y agoIf the producer wants to publish bad physics, they get bad physics. If the producer wants to publish good physics, they get good physics. It doesn't matter if it is AI, CGI, live action, stop motion, pen-and-ink animation, or anything else. The output is whatever the production team wants it to be, just as has been the case for as long as we've had cinema (or advertising or documentaries or TikToks or whatevers). Nothing has changed.
- mojuba 2y agoYou don't have full control over AI-generated images though, or not to the same extent producers have with CGI. There's a video on sora.com at the very bottom, with tennis players on the roof, notice how one player just walks "through" the net. I don't think you can fix this other than by just cutting the video earlier.
- sdenton4 2y agoBetween omnipresent cgi in movies and tv, animation, and video game physics (all of which are human-coded approximations of real physics, often intentionally distorted for various reasons), that ship has long since sailed.
- dowager_dan99 2y agono one is shooting blockbuster-grade CGI for stock footage though; the casualness of this is what will be the most impactful
- sdenton4 2y agoPeople use cgi to generate the background in romcoms because it's cheaper than getting permits for location shooting. The ship is across the ocean...
- CyberDildonics 2y agoA little worried how young children watching these videos may develop inaccurate impressions of physics in nature. Pretty sure cartoons and actions movies do that already, until youtube videos of attempted stunts show what reality looks like.
- spicymaki 2y agoI know this sounds judgmental, but this reminds me of the idiom “touch grass”. Children should be outdoors observing real life and not be consuming AI slop. You are not overthinking this, this will most likely be bad for children and everyone in the long run.
- bparsons 2y agoI dont think you are overthinking it. Facebook seems full of older people interacting with AI generated visual content who don't seem to understand that it is fake. Our society already had a problem with people (not) participating in consensus reality. This is going to pour gasoline on the fire.
- skybrian 2y agoYes, entertainment spreads lots of myths. But bad physics from AI movies is only a tiny part of the problem. This is similar to worries about the misconceptions people might get from playing too many video games, reading too many novels, watching too much TV, or participating too much in social media. It helps somewhat that people are fairly aware that entertainment is fake and usually don’t take it too seriously.
- gruntbuggly 2y agoFair! I watched a lot of Superman as a kid and I killed myself jumping off a building
- dylan604 2y agoDon't be an asshole. When learning to fly, learn by starting on the ground first, not from a tall building. --Bill Hicks
- anonu 2y ago> inaccurate impressions of physics Or just inaccurate impressions of the physical world. My young kids and I happened to see a video of some very cute baby seals jumping onto a boat. It was not immediately clear it was AI-generated, but after a few runs I noticed it was a bit too good to be true. The kids would never have known otherwise.
- throwawayian 2y agoDon’t worry, you are.
- TeMPOraL 2y agoMe too. While I'm generally optimistic about generative art, at this point the models still have this dreamlike quality; things look OK at first glance, but you often get the feeling something is off. Because it is. Texture, geometry, lights, shadows, effects of gravity, etc. are more or less inconsistent. I do worry that, as we get exposed more and more to such art, we'll become less sensitive to this feeling, which effectively means we'll become less calibrated to actual reality. I worry this will screw with people's "system 1" intuitions long-term (but then I can't say exactly how; I guess we'll find out soon enough).
- juddlyon 2y agoYouTube Shorts are full of AI animal videos with distorted proportions, living in the wrong habitat, and so on. They popped up on my son’s account and I hate them for the reasons you outline. They aren’t cartoonish enough explain away, nor realistic enough to be educational.
- jonpo 2y agoAnd have you watched the brain rot that is Tik toks?
- t0bia_s 2y agoYoung generation that will grow up with this tools will have completely different approach to anything virtual. Remember how prople though that camera stole part of their soul when they see themselves copied on picture?
- Terr_ 2y ago> A little worried how young children watching these videos may develop inaccurate impressions of physics in nature. I'm less concerned with physics for children--assuming they get enough time outdoors--and more about adulthood biases and media-literacy. In particular, a turbocharged version of a problem we already have: People grow up watching movies and become subconsciously taught that flaws of the creation pipeline (e.g. lens flare, depth of field) are signs of "realism" in a general sense. That manifests in things such as video-games where your human character somehow sees the world with crappy video-cameras for eyes. (Excepting a cyberpunk context, where that would actually make sense.)
- jstummbillig 2y ago> Hopefully I'm just overthinking it. I think it's unnecessary to worry about obviously bad stuff in nascent and rapidly developing technology. The people who spent most time with it (the developers) are aware of the obviously bad stuff and will work to improve it.
- hash07e 2y agoYes Bugs bunny and willie the coyote harmed ours physics.
- raincole 2y ago> A little worried how young children watching these videos may develop inaccurate impressions of physics in nature. And why don't we worry this about CGI? CGI is not always made with a full physical simulation, and is not always intended to accurately represent real-world physics.
- andrewstuart 2y agoKids are fine with fiction.
- mike_hearn 2y agoAI physics isn't worth worrying about compared to other inaccurate things kids see in movies. It doesn't seem to hurt them. If you really want something to worry about, consider that movies regularly show pint-sized women successfully drop kicking men significantly bigger than themselves in ways that look highly plausible but aren't. It's not AI but it violates basic laws of biology and physics anyway. Teaching girls they can physically fight off several men at once when they aren't strong enough to do that seems like it could have pretty dangerous consequences, but in practice it doesn't seem to cause problems. People realize pretty quick that movie physics isn't real.
- SaintSeiya 2y agoDon't be, physics laws miss interpretation are very quick to correct with a reality check. I'm more worried for kids that have to learn how the world works trough a screen. Just let them play outside and interact with other kids and nature. Let them fall and cry, and scratch and itch, it will make them stronger and healthier adults.
- WesolyKubeczek 2y agoYou are not overthinking it, moreover, text LLM have the same problem in that they are almost good. Almost. Which is what gives me the creeps.
- uludag 2y agoHere's the obligatory AI enthusiast answer: What is physics besides next token/frame prediction? I'm not sure these videos deserve the label "inaccurate" as who's to judge what way of generating next tokens/frames is better? Even if you you judge the "physical" world to be "better", I think it's much more harmful to teach young children to be skeptical of AI as their futures will depend on integrating them in their lives. Also, with enough data, such models will not only match, but probably exceed "real-physics" models in quality, fidelity, and speed.
- cryptoegorophy 2y agoI am not sure if you have kids or not but you are in for a big surprise if you don’t have kids. Watching videos =\= real life.
- deleted 2y ago[deleted]
- 8note 2y agoi wouldnt expect young children to learn how to walk by watching people walk on a screen, regardless of if its a real person walking, or an ai animation. the real world gives way more stimulus watching the animations might help them play video games, but i again imagine that the feedback is what will do the real job. even for the real ladybug video, who says the behaviour on screen is similar to what a typical ladybug does? if its on video, the ladybug was probably doing something weird amd unexpected
- matwood 2y agoVideo games and movies have existed for a long time. I think children today will end up being more discerning than us because they will grow up sifting through AI generated content.
- jfoster 2y agoThat could be nice. If you think that rabbits crawl like on the sora.com homepage, but then you see one hopping in real life, you might have more of a sense of wonder about the world.