5 ms·
> Modern garbage collection assumes that the weak generational hypothesis holds and that most objects die young Aside, I'm curious how first-class support for
by kibwen 2y ago
> Modern garbage collection assumes that the weak generational hypothesis holds and that most objects die young
Aside, I'm curious how first-class support for value types and Go-style stack allocation via escape analysis changes the value proposition of the generational hypothesis. If we hypothesize that short-lived objects are local to a single function scope (and thus eligible for stack allocation either explicitly via a value type or heuristically via escape analysis) then it might completely upend the generational hypothesis and make it so that relatively more long-lived objects are getting heap-allocated. Surely someone's done some studies on this?
- DamonHD 2y agoAFAIK not nearly enough stuff gets caught by escape analysis - and thus stack allocated - to make a difference.
- kibwen 2y agoI'm open to believing that this is true, but some real numbers would be nice. Surely it wouldn't be a hugely invasive change to fork the Go compiler, change the stack allocation check to `return false`, and then measure the overhead of the garbage collector on real Go programs with stack allocation both enabled and disabled.
- DamonHD 2y agoI may have been answering past you - I am thinking of Java running on the JDK here. And indeed I may be out of date also.
- cempaka 2y agoYeah in Java land specifically I think the question would become, "does the generational hypothesis still hold up once we have Valhalla and a much larger share of short-lived objects are stack allocated as value types?" but of course it may be years until the ecosystem reaches that point, if ever.
- neonsunset 2y agoAs shown by C#, it will generally continue to be relevant since both primarily use JIT compilation with ability to modify code at runtime which can violate inter-procedural escape analysis assumptions leading to heap allocations of the objects that are passed down to the callees (there is work scheduled for .NET 10 to address this, at least for AOT compilation where interproc analysis conclusions will be impossible to violate). You can craft a workload which violates the hypothesis by only allocating objects that live for a long time but both JVM and .NET GC implementations are still much faster designs than Go's GC which prioritizes small memory footprint and consistent latency on low allocation traffic (though as of .NET 9, SRV GC puts much more priority on this, making similar tradeoffs).
- cempaka 2y ago> ability to modify code at runtime Would Java's moves towards "integrity by default" mean that this could be ruled out in more cases?
- neonsunset 2y agoReading through the JEP again it does not seem to be related - it is about deprecating unsafe APIs that the executed code itself uses. OpenJDK also has "partial escape analysis" where the object that only conditionally escapes can still be placed on the stack/scalar replaced. I'm not privy to the exact APIs that OpenJDK exposes but in .NET the main limitation around escape analysis that spans multiple methods is the fact that CoreCLR has re-JIT API which allows to perform a multitude of actions like attaching a profiler or a debugger to a live application and forcing the runtime to deoptimize a particular method for debugging, or modifying the implementation and re-JITting the result. Debug codegen is very different especially around GC liveness tracking and escape analysis that builds on top of it - it means that even debug code would have to uphold stack-allocated nature of such object in some way, complicating the design significantly. In addition to that, debuggers and other instrumentation may observe object references that would have otherwise not escaped local scope. This creates an unfortunate situation where the above almost never happens in production, but ignoring it and "just stack-allocating anyway" would lead to disastrous breakage for all sorts of existing instrumentation. Because Go does not have to deal with this constraint, it can perform interproc escape analysis without risk - whether a pointer escapes or not can be statically proven. For NativeAOT, .NET could approach this problem in the same way, but paraphrasing compiler team: "We would like to avoid optimizations only available for one of the target types be it JIT or AOT, and only supporting AOT would not benefit the majority of the .NET users". There is, however, recognition that more comprehensive interproc analysis could be very beneficial, including the EA which is why it is planned to work on it in .NET 10: - https://github.com/dotnet/runtime/issues/108931 https://github.com/dotnet/runtime/issues/108931 IPA framework - https://github.com/dotnet/runtime/issues/104936 https://github.com/dotnet/runtime/issues/104936 Stack allocation enhancements
- DamonHD 2y agoAhem --- JDK => JVM!
- DarkNova6 2y agoThe reason escape analysis is not "good enough" is why we have project Valhalla trying to bring Value Types into the JVM. I don't have numbers at hand, but I remember the JDK Expert Group talking about this extensively in the past and why they deferred bringing Value Types for such a long time. They hoped complex enough EA can get rid of indirections and heap allocations but it just wasn't powerful enough, even with all advances throughout the years.
- fweimer 2y agoHistorically, Hotspot's escape analysis only resulted in avoided heap allocations (via scalar replacement) if all uses were inlined. I don't think this has changed.
- eikenberry 2y agoIs there a language that makes this explicit, allocates the variables on the stack via compiler enforced notation?
- fanf2 2y agoC, C++, Rust, Zig, …
- im3w1l 2y agoI'm not sure about Zig, but what strikes me about the others are that they change the type of the object. T vs T*. It would be kind of neat if you could have an annotation on the variable instead that didn't change the type. You could in C++ make a reference T& which is almost that - references behave identically to the real thing. But I think freeing the memory backing a reference is probably quite questionable?
- eikenberry 2y agoWhat's Zig's notation for it?
- masklinn 2y agoNot doing anything, same as the other 3. Heap allocation is what requires requesting memory from an allocator.
- eikenberry 2y agoRight.. been using GC languages to long. Everything allocated to the stack unless it is specifically allocated to the heap. I was stuck thinking about what the keywords were. But I'm still curious.. are there any GC languages that have a way to specify if something should go on the stack or the heap?
- masklinn 2y ago> are there any GC languages that have a way to specify if something should go on the stack or the heap? I think only in the sense that some GCd language have value (stack) types as a separate hierarchy from heap types? E.g. structs in C# or Swift are stack-allocated (and value-identity, and copied) whereas classes are heap-allocated. Adding that for java is one of the goals of Project Valhalla I believe.
- masklinn 2y agoGo has much more significant stack allocation capabilities, most notably it has no problem allocating entire structs on the stack so doesn't need scalar replacement, which falls over if you breathe on it (https://pkolaczk.github.io/overhead-of-optional/ https://pkolaczk.github.io/overhead-of-optional/). According to https://github.com/golang/go/discussions/70257#discussioncomment-11201305 https://github.com/golang/go/discussions/70257#discussioncom... > the weak generational hypothesis does not hold up well with respect to heap-allocated memory in many real-world Go programs (think 60-70% young object mortality vs. the 95% typically expected)
- DarkNova6 2y agoBut stack allocated objects are not part of the heap and therefore not even part of Garbage Collection? And afaik stack allocation is already done for objects which don't escape a method.
- masklinn 2y agoYes, but that’s the point: objects which don’t escape are pretty much all young objects. So by this process the stack captures a significant fraction of the young generation, that young generation never reaches the heap and this is never under consideration by the GC. Essentially the stack is a form of younggen. It is not as complete (as there are things which must be heap allocated) but because it is, it reduces the benefits of a generational GC… without having much impact on its costs and complexity. Depending on work load, that competition can be sufficient to make a generational GC net negative.
- pron 2y ago1. How significant that portion is may be lower than you think. 2. Stack allocation adds complexity that actually can adversely affect performance. The main problem is that for stack objects to behave more like heap objects, you need to be able to reference them. References into the stack make user-mode threads less flexible. For example, Go takes a significant hit for Go-native interop in goroutines, whereas Java doesn't pay that cost. 3. Why do you, as a user, care if the GC is more complex?
- masklinn 2y ago> How significant that portion is may be lower than you think. And it’s probably higher than you think. > References into the stack make user-mode threads less flexible. For example, Go takes a significant hit for Go-native interop in goroutines, whereas Java doesn't pay that cost. This has nothing to do with on-stack structure, it has to do with Go not using C-compatible stacks. If this was an actual issue C would take a hit when calling C. > Why do you, as a user, care if the GC is more complex? GC complexity impacts its cost and performances. Generational GCs have more overhead than non-generational ones. That cost needs to be reclaimed by avoiding full collections or the generational GC is a net loss. And that is what the go team observed on many workloads when they experimented with making Go’s GC generational.
- deleted 2y ago[deleted]
- masklinn 2y ago> it might completely upend the generational hypothesis The generational hypothesis is about object lifetime, and that doesn't change. It does change the relevance of the generational hypothesis to garbage collection. > Surely someone's done some studies on this? The go team has, and that's why go doesn't have a generational GC. The complexity of adding generational support, especially in a mutation-based language (so needing memory barriers and the like) was found not to benefit when a significant fraction of the newborn objects don't even reach the youngen. See https://github.com/golang/go/discussions/70257#discussioncomment-11201305 https://github.com/golang/go/discussions/70257#discussioncom... from the current discussion of adding opt-in ad-hoc support for memory regions.
- uluyol 2y agoYou might be interested in this talk: https://go.dev/blog/ismmkeynote https://go.dev/blog/ismmkeynote
- ithkuil 2y agoIf you flip the argument on its head you can frame it as: since most objects die young it's very likely they will stay on the stack and thus it makes sense to invest in an allocation-site optimizer that will put the object on the heap only if static escape analysis says it may escape the lexical scope.
- pron 2y agoStack allocation doesn't make a big difference. To see this, consider the working set of a server application vs. the number of threads. Assuming a stack size circa 1MB, thousands of threads are needed to account for a significant portion of the working set. Go and Java's user-mode threads certainly make it more interesting, but not enough to dominate heap objects (arena allocation, which is particularly nice in Zig) is a different matter, and can have a bigger impact). The main reason for Java's Project Valhalla is not stack allocation, as it has too little impact, but arrays-of-structs on the heap. These matter not so much for their memory-management aspect, but the rate of cache-misses.