3 ms·
Quite honestly, virtually no marketing and no more than $200 in paid ads. I actually have a full time job so spending time on making the game decent and market
by LarsDu88 2y ago
Quite honestly, virtually no marketing and no more than $200 in paid ads.
I actually have a full time job so spending time on making the game decent and marketing and raising a kid is currently impossible.
As long as my game is out in the world creating a bit of entertainment, I'm content
- ferfumarma 2y ago> As long as my game is out in the world creating a bit of entertainment, I'm content Wow; great attitude! If that's the case, then why not make it free for a couple weeks and try to build up some review volume?
- LarsDu88 2y agoThe reviews are already at 4.9 on Meta Quest. I'd rather not go straight into commoditizing the product.
- sbarre 2y agoThat's great! I mean you shipped a game, that's more that the majority of people who do gamedev as a side hustle or hobby, so congrats! Sounds like you've got the right attitude.. :-)