4 ms·
After buying one, I actually like it. I know exactly where it is, and can reach for it by feel more easily; I could never tell you whether the power button was
by phillco 2y ago
After buying one, I actually like it. I know exactly where it is, and can reach for it by feel more easily; I could never tell you whether the power button was on the left or right side of the old Mini/Studio without checking each time.
It's also larger, more satisfying tactile/clicky, and concave compared to the old button (which was rounded into the outside curve, not particularly be satisfying to press). I think the old one being so small and indistinct feeling, and also being so close to the cables meant you would never try to reach for it blindly. You do have to lift it up a bit, but the device is so light you can do that with the same finger you're using to push the button (of course you need another finger to push the top of the mini _down_).
I think neither old nor new button were really meant to be used more than occasionally, since you typically wake your Mac from the keyboard, and both designs reflect that. I do sympathize that the new version could be less flexible in different mounting positions though.
(that said, I'd bet Jobs/Ive Apple would never have shipped this, unless the height underneath was exactly perfect for even the larger fingers to fit)
- atonse 2y agoJobs and Ive had their head scratchers. Like the Magic Mouse with the bottom charging port, or the Cube with all its cables coming in from the bottom.
- phillco 2y agoI was thinking their version might be making the Apple logo itself t beinghe [overly] touch sensitive power button, like the Cube.
- derefr 2y agoThe GP's same argument also applies to the Magic Mouse, as it happens: > It's a way of signaling how the product should be used. In the Magic Mouse's case, it came out just on the cusp of wireless mice becoming "a thing." Most people, if they were allowed, would have just left the mouse tethered to a computer by its charging cable at all times, since that's what they were used to. But Apple thought you'd be happier once you stopped doing that. So someone (Ive?) decided to make it so that you couldn't charge the Magic Mouse and use it at the same time. This did two things: 1. it forced people to try using the Magic Mouse without any cable connected, so that they would notice the added freedom a wireless mouse affords. It was a "push out of the nest." 2. it made charging annoying and flow-breaking enough that people would put it off as long as possible — which would make people realize that the Magic Mouse's battery lasted for weeks on a charge, and so you really never would need to interrupt your flow to charge; you'd just maybe leave it plugged in to charge when you leave work on a Friday night (and even then, only when it occurs to you), and that'd be it. --- One could argue that the truly strange thing, is that Apple has never changed this design, 15 years and one revision later. That's an entire human generation! Presumably people these days know that peripherals can be wireless and have long battery life. But consider: Apple's flagship mousing peripheral — the one shown next to the Magic Keyboard in all product marketing photos — is the Magic Trackpad, not the Magic Mouse. The Magic Trackpad is the first-class option for multitouch interaction with macOS; some more-recent multitouch gestures don't even work on the Magic Mouse. (The Magic Mouse never got "3D touch", for one thing.) In other words, the Magic Mouse is basically a forgotten also-ran at this point — something just there on the wall in the Apple Store for those few people who can't stand the idea of using a desktop computer through a giant trackpad. Which leads to an interesting question: what is the user-profile for the person who buys (or is bought) a Magic Mouse in 2024? Well, probably one major user-profile is "your grandpa, a retiree from a publishing company, who's been using the same computer he brought home from work 20 years ago, until it broke last week — that computer being a Power Mac G5 with a Mighty Mouse; and who has never had a laptop, and so never learned to use a trackpad." And if the Magic Mouse user is your grandpa... then said user probably does still need the cord-cutting lesson that the Magic Mouse "teaches"!
- afavour 2y ago> it made charging annoying and flow-breaking enough that people would put it off as long as possible — which would make people realize that the Magic Mouse's battery lasted for weeks on a charge At a certain point this just reads like Apple apologia. They made a mouse you can’t use while it’s charging as a means to advertise how long the battery lasts? What?
- azinman2 2y agoBut it’s not an apology, it’s the right design decision. The battery charges to a usable amount extremely quickly, and if you could plug it in all the time most would, which defeats the point.
- ryandrake 2y agoWhy should Apple care if I want to leave the device plugged in all the time? How does this choice remotely affect them? Same with this power button: why should Apple care whether or not I power off the device when I’m done using it and turn it back on in the morning? This all just seems like pointless behavior control.
- derefr 2y ago> Why should Apple care if I want to leave the device plugged in all the time? How does this choice remotely affect them? Because the wireless-ness of the mouse (while also being a macOS-compatible multi-touch surface) was the selling point / feature / Unique Selling Proposition of this mouse vs. other mice (and vs. the previous Apple Mighty Mouse.) I don't know if you've ever had the opportunity to see many "normal" people's home-office desks, but I have — I worked as a call-out computer repair tech as a teen. And it taught me something: a lot of people have a really small or cluttered "mousing area" — often arranged in such a way that, for a wired mouse, the mouse's wire gets in the way of the mousing surface. Picture, for example, an old 18"-deep sewing desk up against a wall, on which the user has placed their laptop [effectively permanently, as its battery is long dry]; with a bunch of other things like tiny little speakers and an inkjet printer competing for space on that tiny desk, such that there is only a 8"x8" square of free space to the right of a laptop. The user's mouse is then plugged into a USB-A port of the laptop that's also on the right [mouse cable is too short to plug it in on the left!], with the port being at about the center of the laptop's side. This mouse cable now "wants" to lay directly into the center of that clear 8"x8" square of space; and even if you bend it harshly, there's at least two inches of USB-A plug + cable strain-relief that will still be poking you in the hand. (Why do they use a mouse at all, if they have a laptop, which presumably has a trackpad? Because trackpads on laptops — especially smaller/older/cheaper ones — can be ridiculously awful [tiny, laggy, insensitive, jumpy, etc], such that this cramped mousing experience is still better than the alternative.) In such setups, "erasing" the mouse's tether to the computer is not just for aesthetics; it's a genuine ergonomic improvement that makes it "feel" better to use the computer. And that means that any average cramped-desk person who buys one of these new-fangled wireless mice (or a computer that comes with one) — and actually does use it un-tethered — is going to become not only an advocate for wireless mice, but also likely an advocate of whatever brand of the mouse/computer was, due to the novelty-capture halo effect. (I.e. the "if you only date awful people, you'll become obsessive about the first romantic partner to be decent to you" effect. Decency [or wirelessness] isn't unique; but if you only know it from one place...) That viral halo-effect-induced word-of-mouth brand-advocacy created by being at the vanguard of the Bluetooth wireless peripheral transition, is the potential upside that Apple saw when creating the Magic Mouse. And it wouldn't be one they could capture, if they allowed sheer incuriosity to lead that average cramped-desk user to never even try the mouse without the charging cable attached (or, worse yet, if the Macs that shipped with Magic Mice were set up by people who didn't even know the mouse was supposed to be wireless — thinking instead that the mouse was just a wired mouse with a "modular" cable!) --- Now, admittedly, Apple had many other ways they could have achieved the same goals. For example, they could have just detected that you're using a Magic Mouse with one of their computers for the first time, and forced you through a little software tutorial that gets you to unplug it — and use it unplugged — for a bit. I'm guessing they didn't go with that solution for several reasons: • it goes against the marketing of Macs as being "ready to use for productivity out-of-the-box". Forcing you through a hand-holding tutorial isn't very "ready." (And mark my word, if there was a skip button, even the people most in need of that tutorial — especially those people — would skip it. People don't read manuals on frickin' home CPAP machines, and then die; you think they're reading that?) • Apple loves thinking of themselves as a design company first and foremost. (Apple products are all stamped "designed in California" — that's what Apple does there, they design things.) And if you know anything about "design" as an academic discipline, you know it's all about figuring out how to shape products or information in ways that cause people to subconsciously/intuitively make certain choices. The core of Information Design is visual hierarchy — "organizing and formatting text to ensure someone glancing at a poster gets the most critical information before glancing away." The core of Industrial Design is the concept of affordances — "putting push-plates on the push side of a door and pull-bars on the pull side." Apple doesn't want to stop you and tell you how to use their stuff; Apple thinks they are clever enough to design their products such that they afford being used in exactly the intended way. And when the product's design "fights back" from having a positive affordance to idiomatic usage... they just design more forcibly, actively de-affordancing non-idiomatic usage. • A tutorial that pops up on Macs doesn't help someone who wandered into an Apple Store; bought a Magic Mouse (a perfect "this store is too expensive for me, but I want to buy something" purchase in an Apple Store ca. 2009); went home, and promptly plugged it into... their Windows PC. Yes, people really do sometimes buy Mac peripherals and expect them to upgrade their Windows-using experience, not realizing that Windows doesn't have the particular set of multitouch gestures mentioned on the back of the box (especially not back in 2009.) The "hardware tutorial", meanwhile, is platform-neutral.
- seec 2y agoThe Magic Mouse refresh was done way after Jobs death. The Cube had a very annoying design for ports indeed, but at least it was very easy to open/repair, with a handle specifically for it. But for sure it was a case of looks trumping everything, including practicality, unsurprisingly it didn't sell very well.