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Any interactive content is interesting for at best 15 mins before FOMO dread sets in for me. After a few false starts, I just don't even start any interactive c
by postexitus 2y ago
Any interactive content is interesting for at best 15 mins before FOMO dread sets in for me. After a few false starts, I just don't even start any interactive content at all. This may be the factor driving the decision if common enough.
- add-sub-mul-div 2y agoAnother problem with it (for me) is that when there's multiple branches, choosing any given one feels arbitrary. Media feels pointless if it wasn't created with intention. It's the same reason I can't take AI art seriously. Art is meaningful when it's contextualized with its creator and creation. When you dumb down the intention of creation or sidestep it by putting out multiple versions/branches, that puts it firmly in the content category as opposed to art.