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Unfortunately, the Apple Developer account is not a one-time purchase and neither is the recurring payment to keep the server used by the app. People need to st
by bossyTeacher 2y ago
Unfortunately, the Apple Developer account is not a one-time purchase and neither is the recurring payment to keep the server used by the app. People need to stop expecting one-time payments for online services
- bravoetch 2y agoIt's almost like so many things are broken at every level...
- dvngnt_ 2y agoonline services do have inherent costs that need to be paid especially for products that provide value. i do wonder if for new products they should opt for a webapp instead which would negate the apple/google tax and it would allow android users to also try
- Kwpolska 2y agoSkip the Apple tax and build a web app. A simple web app like this should not cost a significant amount of money to host.
- snthd 2y agohttps://whatthefuckshouldimakefordinner.com https://whatthefuckshouldimakefordinner.com
- wonderwonder 2y agoThis was just great. I laughed. Then I got hit with 753 ads and stopped laughing. But still pretty fun.
- CrazyStat 2y agoMy favorite restaurant’s rent isn’t a one-time purchase either but they still manage to sell me a meal without an annual subscription.
- amelius 2y agoBad analogy. You keep paying the restaurant for every meal, whereas you would pay only once for the app.
- CrazyStat 2y agoThe argument I was responding to was “The developer has ongoing costs therefore the user can’t expect not to have ongoing costs.” I might eat at a restaurant only once.
- fkyoureadthedoc 2y agoYou'd rather pay every time you use it?
- Y_Y 2y agoThis is actually a great idea. Lots of subscriptions just pay for a thing to be available. Netflix will tell you "sleeping giants" who never watch are ok, because the content was made available, but I think that's BS. I'd love to see a system where you're only billed on the months that you use it. Or even just charge me a dollar per use with a monthly cap of ten after which the rest of the month is free.
- CrazyStat 2y agoIf the price was reasonable (less than ten cents in this case), absolutely.
- fkyoureadthedoc 2y agoI don't think you can charge so little. You'd probably have to buy some amount of runs in bulk. Another alternative would be you buy access for a block of time, but not an auto renewing subscription. Mullvad VPN works like this, I have to go into the app and re-up if I want to keep using it every month. However I think this type of app should be a one time purchase anyway. Looks to me like it could work without any server / hosted infrastructure.
- icemanind 2y agoYou should have started the app on an Android first. An Android developer license is only a one time $25 fee. Once you build it on Android, you can gauge the response and determine how much to charge on other platforms. And build it using a build once, deploy many framework, such as React Native or Flutter, that way porting it to any device would be a sinch! My piece of advice.
- fkyoureadthedoc 2y agoI remember reading years ago that people were much more likely to pay for apps (outside of games) on Apple vs Android. I wonder what the current distribution looks like.
- miyuru 2y agowhy even have a android app? just build it on the web. on the plus side everyone can use it on any device they would like.
- yreg 2y agoApple dev account costs $99/year. Do you really need to recoup that from the first 6 customers? (5 + 1, since one has to pay for the 15% Apple cut.)