3 ms·
Side note, Factorio 2.0 + Space Age is coming in a few days (Monday, the 21st). Ardent players, be ready to press the pause button on your non-factory life and
by karamanolev 2y ago
Side note, Factorio 2.0 + Space Age is coming in a few days (Monday, the 21st). Ardent players, be ready to press the pause button on your non-factory life and dive deep.
- fouronnes3 2y agoFactorio is crack for programmers.
- iwontberude 2y agogithub commit, pr creation/merge, stars frequency would probably noticeably decrease. would love someone to accidentally leak some observability dashboard as a meme. MSFT is a big company, no one will find you, its cool.
- nilsherzig 2y agoThere is a big grafana chart showing issues and contributions for all cncf projects https://k8s.devstats.cncf.io/d/12/dashboards?orgId=1&refresh=15m https://k8s.devstats.cncf.io/d/12/dashboards?orgId=1&refresh...
- vincnetas 2y agoNOOOOOoooooooooooOOooooooooooooo.... I was/am sober for more than a year now...
- deleted 2y ago[deleted]
- birracerveza 2y agoIt's weird to know the date of your death (of your social life, at least).
- esjeon 2y agoFactory must grow.
- Gravityloss 2y agoI guess I'm old but in many of these games, they don't get any better if just more stuff is added. It's already complex enough. Civilization: add more civics and techs and special resources, more civs, more units... It doesn't bring anything to the game. It just makes the excel more annoying to deal with. I paid for Phoenix Point (from the creator of XCOM). Nice game but when they asked for feedback it was just about wishing either more units or more maps or more factions, which would you prefer? None! How about making the core mechanic more fluid so there's less "oh I didn't mean that"? Or the crashing and having to start over after many updates. What would really make Factorio better? I don't know. Maybe a simplified interface? There's so many ctrl-click things and having to place and stock turrets in a hurry that it just makes me not want to start the game etc.
- DilutedMetrics 2y agoThat's how I feel when I jump back into CK3 for a bit every few months and there's a new mechanic in my existing playthrough
- philistine 2y agoHopefully the Factorio expansion doesn’t feel like the constant new buttons added to CK and EU. Those ultimately add nothing to the experience. Why do we need a fourth way to spend political points to improve your regions?
- fabian2k 2y agoThe expansion is extensively described in the Factorio blog entries. There are a lot of new mechanics there, they tried to avoid having the new planets to be just more of the same. We'll see how well they succeeded. There are also a lot of Quality of Life changes in the new version.
- oefrha 2y agoI’ve read all of the FFFs as they came out. I have a feeling that between space platform constraints, spoilables, and recently revealed heating mechanics, they may have taken the logistics puzzle idea a bit too far for the average player. This is coming from someone who has finished Space Exploration (spaceship victory, not the crazy secret puzzle victory). Guess I’ll have to wait and see for myself when I have organized my life around another Factorio dive.