4 ms·
Rogue Legacy code is now source available
- AStonesThrow 2y agoWeird flex - only the source code is "available" (as opposed to free or open) and all the assets are still proprietary - you'll need to purchase the game for an actual working copy. "Genealogical"? Also strange. What's that mean, really? PSA: Nethack is still F/OSS, still famous, and still under active development, at version 3.6.7. https://nethack.org/common/license.html https://nethack.org/common/license.html Download it complete, free, and ready-to-play: https://nethack.org/v367/downloads.html https://nethack.org/v367/downloads.html Or, why install it, when you can create an account on NAO, and play it competitively online! https://alt.org/nethack/ https://alt.org/nethack/
- pushedx 2y agoNot weird at all. They know the distinction between source available and open source. Just like the code, they hold the copyright on the assets, but are under no obligation to license them in a similar manner to the code.
- dartos 2y ago> Genealogical Maybe play the game?
- deleted 2y ago[deleted]
- awelxtr 2y agoThis is what id software did with doom and see how it ended hint: extremely well
- AStonesThrow 2y agoNo, Doom's source license is GNU Public License. It's F/OSS. Its assets remain proprietary, but not all of them are paywalled, due to the shareware releases which include plenty of levels.
- netdoll 2y agoI believe the implication of OP's comment is that Doom and Wolfenstein 3D were originally released under non-commercial source available licenses before being relicensed to a FOSS license (GPLv2) a few years later, and the same could very well end up happening for Rogue Legacy as well.
- pushedx 2y agoRouge Legacy was a very polished and charming game that was released early on in the trend of "rouge lite" games. I had endless fun playing it back when it was released in 2013. Here's 5 hours of gameplay to give you a flavor of the game. https://youtu.be/Cpig7uyouiA https://youtu.be/Cpig7uyouiA
- awelxtr 2y agoIt started the trend of adding tons of incremental permanent power increasing microunlocks to games with roguelike elements that I don't like because it encourages farming instead of learning the game. Specially at the beginning where you know you are not gonna win, not because you don't know the game, but because there is an artificial wall blocking the way until you spend x hours grinding the metacurrency.
- GenericDev 2y ago[dead]
- GenericDev 2y ago[dead]
- jmclnx 2y agoFor people who want to avoid twitter: https://github.com/flibitijibibo/RogueLegacy1/ https://github.com/flibitijibibo/RogueLegacy1/ FWIW, I was thinking this was the text game rogue(6) :) It is another game