3 ms·
I literally said Holy Shit out loud. This is an incredible improvement, and I'll refer to this in the future when I'm asked if we should make something new in J
by kridsdale3 2y ago
I literally said Holy Shit out loud. This is an incredible improvement, and I'll refer to this in the future when I'm asked if we should make something new in Java.
- mouse_ 2y agoYes but also consider the extensibility accessibility Java gave us. EVERYONE was building Minecraft mods back in the beta days. I might go as far as to say that extensibility is what made Minecraft so great.
- pphysch 2y agoNo doubt about it. I don't think Minecraft would have gotten as far as fast in the public consciousness without content creators like Yogscast being able to produce so much novel content from modded Minecraft.
- somat 2y agoWhat I always found surprising was how many minecraft mods there were despite mojang having absolutely no mod support for the game. After learning that to make a minecraft mod the process was basically decompile minecraft fight the terrible names provided by the decompiler to make your changes then recompile it, I lost all interest.
- nulltxt 2y agoYarn[1] has pretty much fixed this along with fabric. [1] https://github.com/FabricMC/yarn https://github.com/FabricMC/yarn
- alex_medvedev 2y agoI was suprised myself thats its that bad. Well optimized binary is that what your CPU loves not a big JVM runtime
- dpedu 2y agoKeeping in mind that this server appears to implement only a tiny subset of the features the ones it is benchmarked against do... No lighting, mob spawning, mob ai, redstone functionality, tree or plant growth, water/lava flow, etc.
- Aeolun 2y agoThese wouldn’t significantly affect the first 10 chunks loaded?
- misiek08 2y agoMore than a "yes, it should". While loading chunks you need to take redstone, nature and mobs into account. If you don’t - you need to find them and resolve at runtime with even bigger costs, relying solely on difference between programming languages in performance.