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Presumably this would include Steam?
by tjpnz 2y ago
Presumably this would include Steam?
- extraduder_ire 2y agoI don't think that'd be very useful on an ARM based android device. But they could release an ARM version of steam eventually. Android devices with decent x86 emulation being released would be the ideal way to have that setup. Hopefully Qualcomm doesn't gate that feature to windows laptops.
- _joel 2y agoAlternatively, do it natively, https://www.tomshardware.com/video-games/pc-gaming/steam-likely-coming-to-arm-chips-with-support-for-hundreds-of-windows-games-valve-testing-arm64-proton-compatibility-layer https://www.tomshardware.com/video-games/pc-gaming/steam-lik...
- tjpnz 2y agoBig hint about the Steam Deck 2 there.
- jeroenhd 2y agoIf you want to run Windows games on Android, Winlator already does a lot of work for you (packaging Wine+Box86/Box64). My phone isn't exactly a powerhouse so the most impressive game I've been able to play with has been Oblivion so far. What doesn't help is that the ARM GPUs in most phones don't work like the GPUs on desktop. Their I/O model is different, so you can't just take desktop shaders, transpile them, and run them on mobile without losing a boatload of performance. Maybe the desktop-ish chips will work for that, but I wouldn't hold my breath at the moment.
- SunlitCat 2y agoWell there is a steam client for Android already. They could extend that to an app store and sell mobile games there too, maybe even getting developers of pc games to port their games to mobile platforms?