3 ms·
Given that we're not dumping JS anytime soon, I think that the shortcomings of JS are kind of moot. Once you accept that 1) JS and the ecosystem has a ton of s
by CharlieDigital 2y ago
Given that we're not dumping JS anytime soon, I think that the shortcomings of JS are kind of moot.
Once you accept that 1) JS and the ecosystem has a ton of shortcomings, 2) JS isn't going to be replaced on the web for front-end for a while, then I think you can move on and think about things more objectively.
I like this project because at this point in 2024, it feels like it should be easier to build and deploy cross platform web/mobile apps (I blame Apple for PWA not taking off). React is not my cup of tea, but if One's mission pans out, then I'd use it to streamline my workflow if I were building across web and mobile.
I'd personally prefer PWAs and Apple making it easier to install PWAs as apps since that would make it even easier and more streamlined from a DX perspective. Right now, we all have to jump through these hoops and build this extraneous tooling and infrastructure because of Apple's resistance on installable web apps.
- timr 2y agoNobody said "dump Javascript", and that clearly isn't what I meant [1]. I put that part in only to illustrate that these problems were knowable at the time that Meteor was created. What I am saying is that the paradigms of "modern" front-end development are all wrong. Don't re-invent basic functionalities of the browser. Don't try to turn the web server connection into a glorified database (either by implementing bastardized HTTP-SQL, or by treating the socket as a bidirectional JSON channel). Accept that server-side generation of HTML is fundamental to the medium. Embrace progressive enhancement. I could go on. None of these things requires that you drop JS as your language. If you wanted to build Rails in JS, you totally could [2]. If I had to draw a crude metaphor, the state of web development today would be as if an entirely new generation of engineers decided that TCP was wrong because most stacks are implemented in C, and therefore re-created bad versions of handshakes, etc. by writing a new protocol on top of UDP in Javascript. It's not the language, it's the architecture. [1] Though you absolutely should consider that JS isn't perhaps isn't a great language for most forms of development, and be open to, you know...using better tools when they're available, instead of trying to do everything in the lowest common denominator, while patching over all of the stuff you're missing with gobs and gobs of bad libraries. [2] Though again, why would you want to? I submit that the core cognitive dissonance here is that as soon as you accept that these "modern" paradigms are wrong, you quickly conclude that Javascript is a net burden on your development process. But sure, if you really like it for some reason, then great. You can use it.
- v1ne 2y agoI'm not a web dev, but I see a conflict between server-side HTML generation and a local-first application. ;) I think there's 2 distinct use cases here: a) a classic "web-site" that people "visit", interact with and leave b) an "application" that people (in the past would have installed and then) use over a longer period of time that needs to persist and sync state Case a) doesn't lend itself to local-first, because it's unpredictable which information the user wants to query (think of Wikipedia – I don't want to download all of Wikipedia before reading an article). Yet, I still find it important that the website renders quickly, which I guess means removing all the layers of JS, as you described, and returning HTML from the server. Or replacing the JS frameworks with something much more light-weight and asking what really needs to be done there. I'd aim at 100 ms page loading time (without initial network delay). Case b) is the prime case for local-first, which I would phrase as a grumpy old man's "just bring back programs like we had in the past (immediate response, data is local), and add multi-user sync on top". This means reaction times in the ballpark of 16 ms. I'm very happy that the local-first movement brings this experience into web apps. And about people re-implementing TCP: I first thought you referred to QUIC. Because it's also a non-C implementation – in userspace. It is better in some scenarios, but also much more ineffecient and slower on high-bandwidth links (cf. e.g.: B. Jaeger, J. Zirngibl, M. Kempf, K. Ploch, G. Carle. 2023. QUIC on the Highway: Evaluating Performance on High-rate Links. In Proc. of IFIP Networking Conference (IFIP Networking)).
- JodieBenitez 2y agoYou're correct about the two use cases. The problem is that too many websites/developers think they are case b) while they really are case a)
- swiftcoder 2y ago> as if an entirely new generation of engineers decided that TCP was wrong because most stacks are implemented in C, and therefore re-created bad versions of handshakes, etc. by writing a new protocol on top of UDP in Javascript WebSockets would like a word
- deleted 2y ago[deleted]