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> My experience at big corporate is that (edit: unmanageable) tech debt is caused by undisciplined and unorganized scrum team. Yeah, this is 100% correct. I co
by arrjayh 2y ago
> My experience at big corporate is that (edit: unmanageable) tech debt is caused by undisciplined and unorganized scrum team.
Yeah, this is 100% correct. I comically left Riot after ~6 months for this exact reason. Obviously it's a large company with many different flavors of teams, and it sounds like this team maybe has gotten it together, but by in large most haven't.
While I was there I was working on some of their core games tooling and felt uneasy about my day-to-day. My teams tech debt was quite literally owning them. Constantly missing sprint scopes, spending countless hours arguing and debating about trivial stuff, it was all a mess. They ended up laying off a number of people from that team in a pretty shifty manner so maybe things have gotten better since then.
- intelVISA 2y agoWhat was the rough team composition?
- arrjayh 2y ago~20 engineers, ~3 people managers. From what I recall the team had high attrition and shuffled through a number of people managers. When I joined 1 manager was new hire, 1 manager was new-ish hire, 1 manager was fairly seasoned at Riot and had a "good reputation". Was still a total mess.