3 ms·
Why would you expect that? 3D renderers are not generally deterministic. Many will incorporate, for instance, noise algorithms. They will frequently not produce
by TylerE 2y ago
Why would you expect that? 3D renderers are not generally deterministic. Many will incorporate, for instance, noise algorithms. They will frequently not produce byte-identical renders on the same hardware using the same binary.
- e12e 2y agoSame recognizable image? Like if you look at the povray benchmark image on Linux and Windows? For an llm that should (ideally) translate to similar answers?