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Meta Quest 3S
- deleted 2y ago[deleted]
- talldayo 2y agoThe killer app for these cheap headsets is streaming software, like ALVR or Virtual Desktop. I've been playing No Mans Sky and VTOL VR (with Proton!!!) and streamed to my headset with surprising stability and little latency. The standard native Quest games are okay, but my OG Quest 1 really shines when you use it to play wireless PCVR streamed over Wifi. I would not be surprised if this was the main use-case for these headsets nowadays.
- daemonologist 2y agoThe latency is brutal though, compared to content running on-device or a headset with regular display input. I'm particularly prone to motion sickness though - it might be an acceptable tradeoff if you're not. (Image compression over wireless or even USB is noticeable as well, but I can overlook that for the price.)
- jsheard 2y agoWhat kind of network setup were you using? The usual recommendation is that for best results you need a dedicated access point (not serving any other devices), in the same room as the headset, and with ethernet backhaul all the way to the PC server. Using a shared access point or multiple WiFi hops might work but YMMV.
- daemonologist 2y agoThanks for the recommendation; I was mostly using USB (3.2 Gen 2x1), as I found it much better than wireless but still not quite good enough. The wireless setup I tried was a 6e router connected to the PC over 1Gb ethernet, but there were other devices on the network. I've heard virtual desktop can be lower latency, haven't tried it. I should say that even native Quest games are borderline for me as far as latency/nausea so there isn't much margin.
- jandrese 2y agoNot my experience at all. Streaming over WiFi had no noticeable latency, but I did have to upgrade my WiFi AP to one that supported -AC and have it only a couple of meters from the VR headset. I actually expected it to kinda suck and was very impressed when it worked as well as it does. This is on a Quest 2, not a Quest 3 however. Experiences may vary.
- m4rtink 2y agoI'm using a dedicated TP-Link Archer AX53 (just WiFi 6, not WiFi 6E) with Quest 3 and Virtual Desktop for PCVR. Turns out the WiFi bandwidth and latency is not really a problem, rather my older GPU (Radeon RX590) is the bottleneck, struggling to encode all the needed frames in real time.
- sunshowers 2y agoI'll mention that the single most impactful upgrade you can make to a PC for VR is to get an AMD X3D CPU. X3D CPUs really smooth out p99+ frame times which results in a tremendous improvement to the VR experience (which is dominated by outlier frame times).
- m4rtink 2y agoThanks, sounds like a possibly nice upgrade path in the future! :)
- mrguyorama 2y agoIn your case, with an RX 590, do NOT buy an expensive x3D processor expecting any improvement. I upgraded from an RX580 (using an original HTC Vive) to an RX 5700xt (and a valve Index) and that's the position you are in. You cannot drive a high pixel density VR headset with a Mid tier GPU from 8 years ago. Get something that is at least as powerful as that RX 5700xt I had (I now have a 4070 super) and you will be satisfied. It drove my Index at 90hz.
- Kiro 2y agoI don't notice any latency whatsoever. If you're not exaggerating and are genuinely experiencing "brutal" latency, then something is definitely wrong with your setup.
- educasean 2y agoNot necessarily. Some people are just less sensitive to latency, so even if a 20ms added delay might not be noticeable to you, it doesn't mean that other people won't feel it.
- max-leo 2y agoI have to agree on the latency issues. While i luckily didn't get any motion sickness from it i found it very distracting and never got used to it, even after several weeks of regular use playing several simracing games. After a lot of tinkering I got i got it down to around 30-35ms with virtual desktop, but found it still very distracting. Switching to a headset with a DP cable was night and day to me in terms of immersion!
- sunshowers 2y agoLatency for me on a Quest 3 with a Puppis router + Virtual Desktop is around 45ms. I personally haven't found 45ms to be a problem (it's comparable to many TVs without game mode) but YMMV!
- chankstein38 2y agoI had little issues with wireless but it was really important to have a fully gigabit capable wireless router and have my computer hardwired. I had it on a separate network because I had to buy a router that could specifically handle gigabit wireless and didn't want other things interfering. I definitely noticed issues playing Minecraft with shaders on because it's just so much data but it was only in wide open areas and I found it more fun to build or mine in VR!
- makeitdouble 2y agoSister comments are addressing the Wi-fi part. There's of course also the host part which has to keep up with the rendering and sustain performance. Overall VR streaming is IMHO still very finicky for anyone who's not dumping buckets of time or money into it head first. In particular for people wanting to get into VR who were not specifically into PC gaming, there's so much things to catch up and the whole gaming ecosystem to digest. It's a lot.
- 2Gkashmiri 2y agoCan this headset only run meta apps or you can connect it to your machine and is it as a vr headset in like steam ?
- TiredOfLife 2y agoYou can run apps from meta store, sideloaded apps from https://sidequestvr.com/ https://sidequestvr.com/ and use Steam link/Air Link/Virtual Desktop to wirelessly play PC VR.
- jsheard 2y agoYou can also stream PCVR over USB instead of WiFi if you prefer, though the convenience of WiFi wins for most people. They also recently added the ability to connect a USB HDMI capture device and view any 2D input on a virtual big screen.
- jandrese 2y agoIMHO having no cables attached to your headset is a win, especially in applications where you move your body a fair amount.
- sunshowers 2y agoI use a Quest 3 and do almost all of my gaming with Steam + Virtual Desktop and wireless PCVR. Including games available natively on the Quest like Beat Saber. (It's a lot easier to mod the PC version.)
- baby 2y agoSo it looks like it's basically the same as the Quest 3 except for the screen resolution and the use of different lenses (instead of the pancake lenses). Everything else seems similar or even better (and there's a new button to transition from AR to VR akin to the one on the Apple Vision Pro). At half the price, the Q3S seems to be a nobrainer no?
- oidar 2y agoI'll never buy another VR headset without pancake lenses.
- byproxy 2y agoAs someone unfamiliar with the VR headset space, what's the benefit?
- jsheard 2y agoUpside: Less distortion, more generous positioning sweet spot, much thinner and lighter. Downside: Expensive, requires the display to run brighter for the same perceived brightness.
- thih9 2y ago> Pancake lens allow you to make smaller headsets and typically result in better image quality. The downside is they lose a lot of light so you need very bright screens. Source and detailed explanation with pictures: https://old.reddit.com/r/OculusQuest/comments/14lu4wz/whats_the_difference_in_fresnel_lenses_and/jpycet9/ https://old.reddit.com/r/OculusQuest/comments/14lu4wz/whats_...
- brookst 2y agoAnother downside is the internal reflections that can make bright spots in otherwise dark scenes. Still better than old style lenses, but it's not an unmitigated good.
- bni 2y ago
- dsmmcken 2y agoLink is gated behind a facebook/meta account.
- CobrastanJorji 2y agoAs is the Meta Quest 3S.
- georgeecollins 2y agoSure, but I need an Apple account to use an iPad or an iPhone, but I don't need to log into my Apple account to browse hardware on my computer. I hate Facebook in general, but I like that Meta is investing in a hardware platform. I can live with needing an account to use a piece of hardware, if the hardware is good. I have a quest3, I like it. But they care so much about tracking you that it undermines their hardware and the adoption of it.
- yamazakiwi 2y agoThey could have the best VR hardware in the industry by 100x and I would still avoid purchasing their headsets.
- lode 2y agoYou can "Decline optional cookies" and browse without being logged in, at least in Europe. (Just tested in a private window, FB/Meta is only allowed in a separate container on my computer.)
- CobrastanJorji 2y agoThe display specs are pretty impressive. Mostly superior to the Valve Index, which costs $500 without the controllers ($1000 with the controllers and trackers) versus $320 for the Question 3S (including controllers!).
- jsheard 2y agoThe Valve Index is five year old hardware inexplicably still being sold at its original launch price to this day, it really isn't relevant anymore. Even the Quest 2 had a higher display resolution, four years ago, for $300 at launch.
- CobrastanJorji 2y agoOkay, so besides other Meta Quest, which consumer VR headsets should I compare it against? The only ones I know of are the Valve Index, the Sony PlayStation VR2, and the HTC Vive Pro 2.
- makeitdouble 2y agoPico 4 and Pico 4 Ultra would be direct competitors (similar price range, closer in specs and capacities)
- CobrastanJorji 2y agoProbably fair, although neither of those are sold in the US.
- tiku 2y agoI've returned my Quest 3 because it gave me a headache, dry eyes and the passthrough was not at all like advertised. Saw of people watching there phone screen, that was not possible with my unit.
- stronglikedan 2y agoThose symptoms affect relatively few people, and usually not in the long term. Thankfully, I am not one of them.
- fldskfjdslkfj 2y agoIt gave me a headache / nausea (and most people I knew who tried it), so not sure about "few".
- the_clarence 2y agoNever heard of anyone getting that except playing games where you don't teleport. Maybe it was that?
- fldskfjdslkfj 2y agoWell yeah, but the "teleporting" is annoying so you're really not left with a lot of options - I was bored with the thing within a week once the novelty wore off.
- the_clarence 2y agoWhat games did you try?
- fldskfjdslkfj 2y agoAsgard's wrath, arizona sunshine, the walking dead, and a bunch of other highly rated ones. It's worth noting that I don't have a big empty room so i needed to rely on "teleporting" for most movement.
- RajT88 2y agoThe specs are impressive. I feel like we're seeing a sci-fi future develop before our very eyes. Unfortunately, I am starting to think we will get to "The Matrix" only instead of using us for harvesting our heat energy, Meta will just make us view ads all day.
- m3kw9 2y agoIf you view ads all day you won’t be buying anything
- deleted 2y ago[deleted]
- tredre3 2y agoNitpick: In the matrix they harvest bioelectricity, not heat. Not that it makes any more sense.
- sva_ 2y agoIn the Matrix books, the machines actually used the brain power of humans, rather than their energy. The makers of the movies just thought people would be too stupid to understand that.
- a_wild_dandan 2y agoThat retcon was bizarre. There are myriad simple pretexts for enslaving humanity. Choosing "let's maintain lukewarm meat bags for energy" is so contrived and absurd.
- layer8 2y agoSpec comparison page: https://www.meta.com/quest/compare/ https://www.meta.com/quest/compare/
- deleted 2y ago[deleted]
- jansan 2y agoThere are only seven titles in the library on the website, which is a bit underwhelming. Would I be able to play my Quest I titles, too (like Trevor Saves the Universe and Superhot)?
- jdietrich 2y agoThe Quest 3S should be compatible with the full library of Quest titles.
- xnx 2y agoThe most important spec of any VR device is its display. Since the Quest 3S has the same display as a Quest 2, this is more of a Quest 2+ than a Quest 3 Lite. The current best deal seems to be a used or refurb Quest 3 for $450.
- deleted 2y ago[deleted]
- jtflynnz 2y agoThat said, the bump in battery/processor, tracking for controllers, and passthrough should be nice for folks that more wanted something to try in the vein of the 2, versus the "step up" to the 3
- stronglikedan 2y agoIt would have been, had I not watched a graphics comparison between the 2 and 3. Now I have no choice but to replace my 2 with a 3.
- jdietrich 2y agoThe display is the most important spec for a subset of users. A 25% improvement in PPD is a big deal for productivity applications, but it just isn't particularly noticeable if you mainly play Beat Saber and Gorilla Tag. In every respect other than the display, the 2s is basically a Quest 3 - you get stereo colour passthrough, the newer Gen 2 SoC, more RAM and the ringless controllers.
- jerkstate 2y agowill the external cameras finally be available to apps? they're crowing about mixed reality, but previous quest can only do passthrough - even the most basic use of the external cameras is extremely limited and requires workarounds.
- ramesh31 2y agoQuest 3 has had full passthrough AR for a year now
- jerkstate 2y agoMy understanding is that the app cannot access the pass through video for privacy reasons, only decide which parts to occlude with overlays
- atrus 2y agoThey announced a passthrough API for next year, so yay to that. That's def going to open up even move possibilities.
- jerkstate 2y agoYes current generation can only do pass through, the app cannot see the cameras to do any sort of computer vision on your environment. Think running a real-time style GAN on your external cameras - can’t do it with pass through. All you can do is overlay stuff in the world, with extremely limited information on what you are overlaying it on.
- notyourwork 2y ago> Log into your Meta account to continue Pretty crazy I have to login to view this. I despise the internet's evolution where everything expects an account.
- makeitdouble 2y agoThat's weird, I specifically never log into meta properties outside of the browser's dedicated containers and this page gave me no prompt whatsoever. Perhaps it's detecting a previous session that timed out or some other liminal state ?
- rldjbpin 2y agointeresting tradeoff wrt to the display. i can understand why it was made and why xr was prioritized over better visuals. it would've been a sell for me if they went with the newer lens at least.
- washadjeffmad 2y ago"Log into your Meta account to continue" Nope.