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Huh, what this whole article actually led me to find is that the winner of Curiosity never actually got any price. The price they were supposed to get was never
by Aeolun 2y ago
Huh, what this whole article actually led me to find is that the winner of Curiosity never actually got any price. The price they were supposed to get was never even developed. I guess that’s some way to get out of your contractual agreements. Wonder how that would have gone for them if the winner wasn’t a clueless 18 year old.
- amatecha 2y ago(for context: https://en.wikipedia.org/wiki/Curiosity%3A_What's_Inside_the_Cube%3F https://en.wikipedia.org/wiki/Curiosity%3A_What's_Inside_the... )
- Meganet 2y agoYeah i lost all faith when he did this shit. But he made it even lower with his NFT game
- greazy 2y agoPeter Molyneux is the king of bullshit. He's back again with another God game. https://arstechnica.com/gaming/2024/08/peter-molyneux-is-back-with-yet-another-new-take-on-the-god-game/ https://arstechnica.com/gaming/2024/08/peter-molyneux-is-bac... He's a dreamer who won't shut up. Nearly everything that comes out of his mouth is bullshit hype.
- slater 2y agoSo would you say you're a fan of Peter?
- keyringlight 2y agoI think Peter put into the right environment and restraints could still be a great thing. I really dislike the cancelling that's in a lot of gaming discussions for any personality that doesn't tell people what they want to hear, or fucks up so they can be cast as a villain (OTOH, I think many gamers just like drama, they love a redemption story too). To my mind games should encourage the interesting, fantastical and weird "What if you could..." elements, and that's what Molyneux/Bullfrog/Lionhead have introduced repeatedly over the years. Developers like him should be prolific and encouraged as I'd really hate to see the breadth of gaming reduced and more focus on safe derivatives of a few genres. I'd love to hear him shoot the breeze on games and what others have produced, but he could only ever do it under a false name as his own carries too much baggage.
- wongarsu 2y agoI couldn't agree more. Just like Chris Roberts, Peter Molyneux is someone you absolutely want as an influential part of the design team, but never in charge of the project.
- daghamm 2y agoNo thank you. I still remember the disappointment I felt 30 mins into Fable. Same story with bunch of other of his games.
- Kiro 2y agoCan't relate. I've enjoyed every single one of his games.
- greazy 2y agoI agree 100%. My comment was extremely harsh but to my defence he has even apologies for his over zealous comments. https://www.pcgamesn.com/masters-of-albion/peter-molyneux-new-strategy-game https://www.pcgamesn.com/masters-of-albion/peter-molyneux-ne... My comment was not about his games though. It was a a strong suggestion to ignroe all his bullshit and wait for the game. Fable is great if you ignore all his antics. All his games are ground breaking in one way or another. Just don't listen to his bs.
- MisterBiggs 2y agoI'm a huge fan of the games he has been a part of so I was familiar enough with his antics to know that Curiosity would end up being nothing, but he really outdid himself here, Peak Peter Molyneux behavior.
- jamesgeck0 2y agoOne of my favorite things in game journalism is still Rock Paper Shotgun kicking off an interview with Peter Molyneux by asking him if he's a pathological liar. https://www.rockpapershotgun.com/peter-molyneux-interview-godus-reputation-kickstarter https://www.rockpapershotgun.com/peter-molyneux-interview-go...
- Aeolun 2y agoIt’s just hard to read. Clearly he can make amazing games given constraints, but… It feels like there’s always an excuse for not doing as promised, and only trying to justify things in hindsight. I guess all problems could be solved by just having him work on the game, and leaving PR to literally anyone else. Hell, the janitor would be a safer bet.