3 ms·
Useless skills were a big part of the fun as you would scheme to lock in all your basic skills to avoid duds. And if you didn’t, you had a game of risking certa
by 1123581321 2y ago
Useless skills were a big part of the fun as you would scheme to lock in all your basic skills to avoid duds. And if you didn’t, you had a game of risking certain choices to get benefits early at the expense of late game hero strength.
The wildly varying hero starting strengths weren’t as fun but I did enjoy how picking up on that taught the game mechanics. I remember HOMM mechanics details better than nearly any series.