3 ms·
HOMM3 is definitely not perfect. Vastly different spell strength plus random spells in mage guilds sucks. Even highly varied random starting artifacts is bad.
by UncleMeat 2y ago
HOMM3 is definitely not perfect.
Vastly different spell strength plus random spells in mage guilds sucks. Even highly varied random starting artifacts is bad. Utterly useless skills like Diplomacy. There are small and aggravating quality of life issues like the autopathing taking more movement than manually doing things because of the way diagonals work.
I also consider the really abusable monster AI to be a detriment, though some people like this as it lets you access powerful resources "too early."
- me_me_me 2y ago> abusable monster AI Thats a feature! It allows skilled players to outsmart the game. Speed up and snowball opponents. HOMM3 is all about getting to the point where it feels like you are cheating. Like stack of upgraded vampires, max earth magic and resurect, etc. That's what made that game so much fun.
- 1123581321 2y agoUseless skills were a big part of the fun as you would scheme to lock in all your basic skills to avoid duds. And if you didn’t, you had a game of risking certain choices to get benefits early at the expense of late game hero strength. The wildly varying hero starting strengths weren’t as fun but I did enjoy how picking up on that taught the game mechanics. I remember HOMM mechanics details better than nearly any series.