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I did a new port of base ioquake3, and actually contributed changes back, so upstream ioquake3 now has decent Emscripten support. The multiplayer is using WebRT
by modeless 2y ago
I did a new port of base ioquake3, and actually contributed changes back, so upstream ioquake3 now has decent Emscripten support. The multiplayer is using WebRTC DataChannel, based on HumbleNet but I had to make quite a few changes, as it was abandoned a long time ago.
Code is here: https://github.com/jdarpinian/ioq3 https://github.com/jdarpinian/ioq3 https://github.com/jdarpinian/HumbleNet https://github.com/jdarpinian/HumbleNet
- klaussilveira 2y agoAh, so you are the prestigious jdarpinian! Thank you for all that hard work, sir!
- Pet_Ant 2y agoIf they have a different username here, it feels wrong to out them. If they wanted, they could have said it themselves. You could have thanked them without tying the username together in a way that is Google-able.