5 ms·
Those APIs are paid for by the owner of the phone. Charging developers (and the consumer) 30% to allow someone to distribute an app is utterly ridiculous. Frami
by sitkack 2y ago
Those APIs are paid for by the owner of the phone. Charging developers (and the consumer) 30% to allow someone to distribute an app is utterly ridiculous. Framing it like Apple built these things and you are only paying 30% is in deep sycophant territory.
- dagmx 2y ago1. You assume they’re paid for by the owner of the phone. That’s not necessarily reflective of a companies income stream. Microsoft also charge for commercial access to their SDKs for example, and every company has different business models. 2. Then what does steam offer for 30% that isn’t just distribution? The majority of steam games do not use Valves tooling for matchmaking or their engine. 3. Can you go without name calling? Or are you that childish that it’s the only way you can feel like you have the upper hand in a conversation? 4. I’m not defending a 30% cut and already mentioned that. I’m saying that saying steam offers more for the 30% is absurd.
- justinclift 2y ago> Or are you that childish :( > Microsoft also charge for commercial access to their SDKs ... Is that a new thing, or just for specific products? Asking because I've previously used some of their Azure SDK stuff before and that didn't seem to have a charge for SDK access.
- dagmx 2y agoMicrosoft have charged for non-individual use for longer than they’ve had the free version. I should have perhaps used commercial non-individual use rather than just commercial. https://www.microsoft.com/en-ca/d/visual-studio-enterprise-subscription/dg7gmgf0dst4 https://www.microsoft.com/en-ca/d/visual-studio-enterprise-s... Meanwhile Xcode is free and has been since the Project Builder days on Next. I’m not personally saying one is better value or not. Just that the companies have put different values on different parts of their developer flow for many decades now, and one can’t simply say that the money comes from a single source.
- ffgjgf1 2y agoDid MS ever make any significant amounts of money from selling VS/MSDN compared to how much the availability f 3rd part software benefited Windows sales/increasing market share? Also you didn’t actually necessarily need it to publish software on Windows. While if you want to develop for iOS (and even macOS these days) you still need to pay the $100/300 yearly fee (which is there entirely for gatekeeping and not an actual income stream).
- dagmx 2y agoTo your question, that’s exactly my point. Without access to a companies books, you don’t know how they fund things. Take this as my response to your other reply as well. You don’t know if Microsoft chose to fund certain parts of their development with the profits from VS enterprise or not. None of us do. Even, for arguments sake, if we say that they could make it all free and still afford it, it would still affect priorities of what gets developed. Again, I’m not saying one is right or wrong. I’m just arguing that it’s a lot more nuanced than any of the comments here suggest. Nobody has enough facts outside the companies bookkeeping and leadership to make these hardline claims.
- ffgjgf1 2y ago> Without access to a companies books, you don’t know how they fund things I’m highly certain about that. Regardless also I don’t think most companies work like that. More or less all revenue at least from the in specific divisions like Windows or Azure is going to the same pot. > Nobody has enough facts outside the companies Well.. same argument applies to > 90% of all stuff people say on online forums like HN and makes most online discussions entirely meaningless. Regardless we can still reason about a lot of things with a fairly high degree of confidence without complete certainty. > we say that they could make it all free and still afford it, it would still affect priorities of what gets developed. Yet it’s the direction MS has been taking over the last 10-15+ years. They have invested massive amounts of money into products which are either effectively free for most users or don’t really generate enough direct revenue to fund them like GitHub.
- 2y ago
- ffgjgf1 2y ago> That’s not necessarily reflective of a companies income stream It is. Anything MS or Apple ever charged for SDKs and development tools was just peanuts compared to their other income streams. At the end of the day open consumer platforms benefit much, much more from maximizing the amount of 3rd party software that’s available on them than from anything else. > Then what does steam offer for 30% that isn’t just distribution? Discoverability, consumer protection, relatively very good UX etc. of course that is much more valuable to smaller/medium developers than to companies like Epic/EA/etc. Even the App Store and the 30% cut was a great deal for developers and consumers when it came out initially compared to all the alternatives available at the time. The issue is that at this point Valve/Steam has to actually provide real value to consumers/developers and innovate. Apple can just do nothing and collect free money (consequently the App Store itself sucks immensely as an app/platform) since they don’t have to compete with anyone anymore. What are you going to do? Buy an Android? : D