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Well if you use the Unity game engine, you can always script a setup that does a runtime bake on level load. Not really sure about navmeshes that actively chang
by LarsDu88 2y ago
Well if you use the Unity game engine, you can always script a setup that does a runtime bake on level load. Not really sure about navmeshes that actively change at runtime though...
- novaleaf 2y agoyeah I don't think dynamic navmeshes at runtime would work well.I'm using Godot, I'll have to keep looking