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Taking ownership of decisions in this way breeds another problem: people love to police when they perceive other people taking authority that's not rightfully t
by refulgentis 2y ago
Taking ownership of decisions in this way breeds another problem: people love to police when they perceive other people taking authority that's not rightfully theirs.
I had your view until 7 years at Google. Showing this to 80% of people there would garner tsktsking and quips about delusions of grandeur and seeming unbalanced. In performance reviews, you could count on this person saying you collaborate poorly and don't take others concerns into account, because they felt humiliated and retconned a reason why it's your fault. (To be fair, given your vivid understanding of their face at the time, it sounds like you understand they wouldn't feel well after you did this)
In the higher rooms, I saw at least a couple times everyone living this worldview and it ending up in bickering and extreme insistence the other person was missing fundamentals while nothing got done for months: which in the more Machiavellian parlance, is still good if you're good, because most people won't do the work, just argue over the 20% of the problem they understand, and someone has to win eventually
I keep editing this comment because I get the vibe it disagrees with you, but it doesn't, at all. If anything, your framing helps sharpen why it felt like an odd place, in a bad way, to me from day 30.
- exmadscientist 2y agoI've known enough people at Google that I've gotten a decent view into the broken-ass culture there, from the outside looking in, and I'd say that's a pretty decent summary of some of their worst problems.
- nine_k 2y agoOne of the things that impressed me at my time at Google (2011-2015) was the culture of blameless post-mortems, and of general transparency of many (not all) things. Sadly, this culture must have deteriorated; my friends who are still at Google say that it's become literally the stuff of Dilbert comic strips :-(
- refulgentis 2y agoHah, somewhat perversely, I'm glad to hear that: it's exactly how I sum things up in a sentence in my head, then I think I'm being overdramatic / personalizing it, because I kinda grew up learning about tech via Dilbert, I was a big fan of Dogbert at 7 years old. But I'm not. I did Aug 2016-2023. Of course it's a complicated story, and you've heard a lot already I'm sure, but when you mention blameless postmortems, it remind me of my pet peeve: promo committees done within teams (basically 2 levels up, i.e. skip is doling out promo, with no recourse or real outside input) was a horrible, wretched idea. There was this odd obsession with saving time on perf, but they kinda just needed to tell people to chill and recognize that it really is important for management. With all promos being judged by people next to you, what we might call "being agreeable" became a necessity. I distinctly remember in 2018 being told if things were how they had been, that I should just do a blameless postmortem, but with things as they are, that was a quick way to end up on the bench for the rest of my career.
- msteffen 2y agoInterestingly, I was at Google during I think the very end of its golden years (2011-2016). I loved it and when I heard about how sclerotic it had gotten was pretty surprised. Looking back, IMO the seeds of its downfall had already been planted by the time I was there, including the culture of blameless postmortems. There was this idea that any problem—any outage or whatever —reflected not stupidity on the part of the perpetrator (Google hires the smartest people after all) but a process failure. Blameless postmortems avoided blame by ending with a process recommendation. I’ve worked at startups since, and I do think that creating an environment where people are comfortable taking risks is just a fundamentally hard culture problem, and you don’t even have to be big to have it (though it doesn’t help). I’ve seen 15-person startups where engineers wouldn’t fix something because “I’m just an engineer and this is really a product decision” while the PM says “we need to get the engineers together in a meeting and come to a consensus on this.” IMO Google’s hack of giving people space to take risks by letting them pass off failure as a process problem did sort of work, to their credit, until they got to where it sounds like they are now, where you can’t do anything without being accused of bypassing “good process,” which means going to endless lengths to get everyone’s opinions and placating everyone who disagrees with you. It seems like at Meta they solved the problem by regarding failure as good and just. At my current company, to do something risky, you have to write a design doc and have a comment period, and then you’re free to do whatever the doc proposes. Idk what other approaches there are—I’d pay to read a book about it, though.
- pocketsand 2y agoFor what it’s worth, in most cases, an organization that overly focuses on process is superior to one with a naive individualism that throws employees under the bus by default.
- ZaoLahma 2y agoIt seems this is a common problem with larger organizations, that everything turns (corrupts) into a process. I've even seen processes for following processes. To make the problem worse, nobody dares to remove from a process as that would mean they would be accountable for the consequences of the "missing steps", and at the same time adding to a process is almost always safe - another step in a process to clarify or verify can't really fail and having contributed to the process work in a process driven organization looks fantastic on your yearly review. So we get more and more processes that are perpetually growing in scope. The long term damage that heavy processes do, what I've seen first hand, is extreme stagnation. Even simple and straight forward improvements are avoided if it means that you need to produce ridiculous documentation that nobody will ever need, or seek approval from a (very busy) group of people who contribute nothing other than checking that you followed the processes.
- treflop 2y agoI regularly take authority and you’re right about how people can feel, but that’s where your social skills come to play. Your average person doesn’t even take authority. The next “level” per se (not that you have to take authority — only if you want to) is the person taking authority. Then the next level above that is the person that takes authority but understands how it looks to other people, so they sure everyone else understands that they are taking authority to make things move along, not because they are entitled to it. They attack the problem head on. My goal is to get good engineering done while also making sure everyone feels included and good about being at work. If you’re about good engineering and respect for other people, you can get things done however you want.
- hinkley 2y agoI’ve worked at too many places that only promote you once you’re doing 99% of the job title. It’s a joke at some places. “I thought you already were <new title>” If you don’t act like a lead dev you’re not going to get much practice at being one. And I’m not talking about the bossing people around part, but the fostering teamwork and taking care of people parts.
- hinkley 2y agoIf anything people would fault me for saying “no” so much. It’s part of why I tried my hand at security for a bit but found it exhausting. I was never more “the adult in the room” than in that position. I’m not saying own all the decisions. With a largish team you want at least three people who will stand by a decision even when it’s not a unanimous vote. (Don’t ever do four or six unless you have a good boss. Jesus Christ that was awful.) When I do say something will definitely work, I’m almost always right. What I left out and thought of later is that it’s more important to own the cleanup than the decision. Once you do that people trust you more, and the trust leads to other opportunities. So it’s not really, “I was wrong” although that already filters out way too many people. It’s the “here let me help you fix it.” That makes it stick.