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My take has been that there is literally no good software for it, and it's a real shame because the hardware (and low level eye/AR/etc.) fucking rules. Just do
by snapcaster 2y ago
My take has been that there is literally no good software for it, and it's a real shame because the hardware (and low level eye/AR/etc.) fucking rules. Just do whatever you have to to let me run mac os x apps on this thing and I'll use it everyday
edit: also, i'm an apple fanboy and still very disappointed in how poorly apple handled the launch. They spend billions on R&D and wont even throw a few million at some game developers to port to the platform? what the fuck?
- guitarlimeo 2y ago> They spend billions on R&D and wont even throw a few million at some game developers to port to the platform? what the fuck? Porting good games might cost more than a few millions, considering that Metal is a proprietary graphics stack that doesn't have good support (or at all) in AAA engines.
- snapcaster 2y agosure, but this was a problem they really needed to solve and as far as I can tell they didn't even attempt it
- wvenable 2y agoThe lack of controllers make the Vision Pro poor for games; it can't handle even bog standard VR games like Beat Saber.
- reaperducer 2y agoThe lack of controllers make the Vision Pro poor for games; it can't handle even bog standard VR games like Beat Saber. I'm pretty sure I remember Apple demonstrating hooking it up to an Xbox controller. I think the only thing more bog standard than that is an Atari 2600 joystick.
- axoltl 2y agoI'm with you. I use my Vision Pro several hours every single day but 95% of the time I have my macbook mirrored into it. At the very least I was hopeful VisionOS 2 would let me pull apps into my space without the desktop, but that was not to be.
- snapcaster 2y agoYep, mac os x external monitor is the best use case for it (and pretty good tbh) but just so disappointed in Apple for not doing more in terms of SW/OS development for it