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I see what you're doing is submitting shapes over the wire. That's a bit different than what a pixel art application has to do, unless we were doing like color
by winrid 2y ago
I see what you're doing is submitting shapes over the wire. That's a bit different than what a pixel art application has to do, unless we were doing like color fill and stuff, which it doesn't support. Every pixel you draw it shows your name next to the square, too, so it's not like "draw a shape and submit" kinda thing.
regarding storage of the log, compression is a thing :)
- usernamed7 2y agoFor sure, different projects - what I was doing when i started, expressing individual pixel updates was a huge storage hog, as trying to draw the most rudimentary shapes resulted in quite large storage (even after gzip) - and would translate to large bandwidth requirements (as I was going for realtime). I moved over to canvas drawings because I could express rendering with much more expressive syntax.
- winrid 2y agoYeah, my goal at some point was to add animations and stuff, and then I'd do something like you're doing. But I moved onto other projects :)