5 ms·
They are going ALL OUT Just like they did for their metaverse play, and that didn't work out very well.
by onion2k 2y ago
They are going ALL OUT
Just like they did for their metaverse play, and that didn't work out very well.
- LarsDu88 2y agoI honestly don't think we've seen the end of AR/VR yet. The tech continues to improve year over year. There are rumors the prototype Zuck plans to show at Meta Connect this year are mindblowing
- onion2k 2y agoBetter VR tech won't make people buy VR. You could literally offer them a Star Trek holodeck and they still wouldn't buy in. People don't buy it because they don't see the point. This was even true in Star Trek. People could do literally anything on a holodeck and the writers still had them going to Risa for a holiday. There is no chance of VR going mainstream until someone solves the fundamental human problem of people preferring to do things in real life.
- boloust 2y agoTotally agreed. It's like the hype around "social media" or "streaming services" or "video games". There's no chance of any of them going mainstream because of the fundamental human problem of people preferring to do things in real life.
- eru 2y ago> There is no chance of VR going mainstream until someone solves the fundamental human problem of people preferring to do things in real life. I don't think that's much of a problem? People already watch TV and play computers games and read novels, instead of real life. I agree that VR has _some_ problem, but I don't think it's that people prefer real life.
- tonynator 2y agoThink you're off base here and the issue is comfortability. People spend all day on their computers and phones, VR just needs to make some breakthroughs in comfort (maybe built-in fans? Literally include ginger tablets with the headset?) to get people over the initial nausea hump. This plus higher resolution for AR purposes will do a ton. Now, there may also be a physical laziness factor to overcome, but there are enough people that enjoy moving their bodies to really explode the industry even if all the lazy folks stay 2D.
- figassis 2y agoVR requires too much setup. I have a PS4, bought a used PSVR set and realized I needed a camera that I did not have. Realized instead of buying a camera, I could upgrade to a ps5 and buy the new headset that did not require a camera, bc I prefer not to have my living room look like a lab. Then there is the social aspect of it. You can't interact with people around you the same way you do if you play with, say, a console controller. VR is an all encompassing activity that you have to dedicated time for, instead of having it casually just exist around you. Then we have the cost. Only some people can have it, so it will be a lonely activity most of the time when it could be so much more. I can afford it, but every time I am in front of a new set, I consider my life with it and say "maybe next time". Finally, I have not really explored them, but I have a feeling the experience is limited by the content that exists. I dream of a VR experience where suddenly all content I currently enjoy on flat screens will automagically be VRified. But I am pretty sure that will not be the case. Only a very limited collection will be VR native. But I want it all to be, or almost all, before I go all in.
- pmarreck 2y agoVision Pro is already that today, FYI. It’s honestly amazing. But it’s too expensive and still too heavy on your face.
- LarsDu88 2y agoYou should try the quest3. Virtually no setup
- mapt 2y agoThe appropriate response to VR is that we all get a VR/storage/etc room in addition to the existing paradigms of bedroom, living room, kitchen, etc. At the high end we've grown houses to the point that in order to remain boxes they demanded interior rooms without windows, and so far we have varied between refusing to build these rooms because "natural light" and outright banning these rooms for safety reasons, creating sprawling complicated floorplans instead with lots of surface area per volume. It would be a bit better suited to a civilization that wasn't undergoing a catastrophic urban housing shortage crisis with demographic & economic effects for upcoming generations that are comparable to a world war or the Black Death. We are building huge exurban houses which nonetheless do not have VR-appropriate rooms, and tiny 1-bedroom apartments, and not much else. https://www.youtube.com/watch?v=4ZxzBcxB7Zc https://www.youtube.com/watch?v=4ZxzBcxB7Zc The question is whether this is a chicken/egg problem that prevents us from launching next-generation VR plays.
- rlt 2y agoAR might be a different story, if the tech gets small/good enough.
- TeMPOraL 2y ago> This was even true in Star Trek. People could do literally anything on a holodeck and the writers still had them going to Risa for a holiday. If anything, that was a failure of imagination on writers' part, somewhat rectified over time and subsequent shows. Even in the core shows (TNG, DS9, VOY), we've seen the holodeck used for recreation, dating, study, simulation, brainstorming, physical training, hand-to-hand combat training, marksmanship training, gaming out scenarios for dangerous missions, extreme sports, engineering, accident investigation, crime scene reconstruction, and a bunch of other things. Still, the show was about boldly going where no one has gone before - not about boldly staying glued to a virtual reality display - so this affected what was or wasn't shown. Plus, it's not either/or. People went to Risa to have real sex (er, jamaharon) with real people, and lots of (both it and them). This wasn't shown on-screen, just heavily implied, as this is where Roddenberry's vision of liberated humanity clashed with what could be shown on daytime TV. Holo-sex was a thing too, but it was shown to be treated more like pornography today - people do it, don't talk much about it, but if you try to do it too often and/or with facsimile of people you know, everyone gets seriously creeped out.
- ChainOfFools 2y agoso much human potential, natural resources, and anxiety wasted on obsessive pursuit of diddling a few special nerve endings, heaped in a mountain of self-serving social pecking order mythology and ritualistic mystery.
- mc32 2y agoOnce we can produce offspring in sci-fi vats, then we can remove the then unnecessary organs from our DNA and not have those worries. We can be just like human ants where the queen is now vats and we just work and maybe think a little.
- plasticchris 2y agoWhat a brave new world it would be.
- 2y ago
- duggan 2y ago> There is no chance of VR going mainstream until someone solves the fundamental human problem of people preferring to do things in real life. Ready Player One had a pretty good answer to this: dystopia. Once real life is miserable enough, VR's time will have arrived.
- bergie 2y agoThat, or another year of lockdown could also do it.
- jononor 2y ago> There is no chance of VR going mainstream until someone solves the fundamental human problem of people preferring to do things in real life. Three counterpoints: Online gaming, social media, smartphones. All of these favor "virtual" over "real life", and have become massively popular over the last decades. Especially among the young, so the trend is likely to continue.
- pmarreck 2y agoI think the key there (the “killer app” as it were) is shared experiences. I love co-op gaming and keep in touch with faraway friends by playing those games while Discording. It would be a game-changer (literally and figuratively) if we could game or watch something in the same AR or VR space, with some kind of persona or avatar representing ourselves, and spatially reflecting our audio/voice. We’ve joked multiple times that whenever the “co-op Skyrim VR” of gaming comes out, we will never be heard from again lol. Apple is SO CLOSE to this with its Vision Pro hardware, and yet so far… (no “co-op space” implementation, too expensive, too heavy on face) Imagine seeing a live soccer match in 3D from incredible camera angles like just above the goals, but your buddy who is 3000 miles away is actually also sitting right next to you in that space, and you can see and hear each other…
- kaast202 2y agoits a replacement for the cell phone not escape from real life. At least thats what i think zuck is trying to do he realized apple can kneecap his company anytime it wants just like they did with the whole AD tracking fiasco, he wants to have a foot in the new paradigm which he thinks will be ar/vr.
- 8organicbits 2y ago> rumors... prototype... mindblowing Sounds like more unsubstantiated hype from a company desperate to sell a product that was very expensive to build. I guess we'll see, but I'm not optimistic for them.
- jopsen 2y agoOh, I'm sure it'll be mind-blowing to see the emperor without clothes again.